Automatic bundle update

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2023-08-11 16:17:29 +00:00
parent fb4787ba52
commit a3f7203993
34 changed files with 34 additions and 0 deletions

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@@ -2273,6 +2273,7 @@ laccess.dead = 单位或建筑是否已被摧毁或者已失效
laccess.controlled = 若单位的控制方是处理器,返回[accent]@ctrlProcessor[]\n若单位/建筑由玩家控制,返回[accent]@ctrlPlayer[]\n若单位在编队中返回[accent]@ctrlFormation[]\n其他情况返回0
laccess.progress = 进度0到1之间的数值。 \n返回工厂生产、 炮塔装填,或者建筑建造的进度
laccess.speed = 单位的最高速度(格/秒)
laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup operation.
lcategory.unknown = 未知
lcategory.unknown.description = 未分类的指令