Nuke cutscene

This commit is contained in:
Anuken
2022-04-28 22:05:46 -04:00
parent 6e04c70b16
commit a46cc17d38
7 changed files with 22 additions and 9 deletions

View File

@@ -5,6 +5,7 @@ import arc.struct.*;
import arc.util.*;
import arc.util.serialization.*;
import arc.util.serialization.Json.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.game.MapObjectives.*;
import mindustry.graphics.g3d.*;
@@ -13,7 +14,6 @@ import mindustry.type.*;
import mindustry.type.Weather.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.meta.*;
/**
* Defines current rules on how the game should function.
@@ -95,7 +95,7 @@ public class Rules{
/** Environment drag multiplier. */
public float dragMultiplier = 1f;
/** Environmental flags that dictate visuals & how blocks function. */
public int env = Env.terrestrial | Env.spores | Env.groundOil | Env.groundWater | Env.oxygen;
public int env = Vars.defaultEnv;
/** Attributes of the environment. */
public Attributes attributes = new Attributes();
/** Sector for saves that have them. */