Added weapon factory block, refactored recipes

This commit is contained in:
Anuken
2018-01-05 23:38:59 -05:00
parent cccf4a7e38
commit a4cc149aab
27 changed files with 360 additions and 211 deletions

View File

@@ -10,6 +10,7 @@ import io.anuke.mindustry.graphics.Fx;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.resource.ItemStack;
import io.anuke.mindustry.resource.Recipe;
import io.anuke.mindustry.resource.Recipes;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.SpawnPoint;
import io.anuke.mindustry.world.Tile;
@@ -237,7 +238,7 @@ public abstract class InputHandler extends InputAdapter{
Block block = tile.isLinked() ? tile.getLinked().block() : tile.block();
Recipe result = null;
for(Recipe recipe : Recipe.values()){
for(Recipe recipe : Recipes.all()){
if(recipe.result == block){
result = recipe;
break;