Added random slopes, various bugfixes and balance fixes
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@@ -226,6 +226,8 @@ public class FloorRenderer {
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Log.info("Time to create: {0}", Timers.elapsed());
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Timers.mark();
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for (int x = 0; x < chunksx; x++) {
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for (int y = 0; y < chunksy; y++) {
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cache[x][y] = new Chunk();
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