Same type mult for repair field ability (#11205)
* breh * do not display if 1 * Update core/src/mindustry/entities/abilities/RepairFieldAbility.java Co-authored-by: Jason <131086642+JasonP01@users.noreply.github.com> * Update core/src/mindustry/entities/abilities/RepairFieldAbility.java --------- Co-authored-by: Jason <131086642+JasonP01@users.noreply.github.com> Co-authored-by: Anuken <arnukren@gmail.com>
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@@ -14,6 +14,8 @@ public class RepairFieldAbility extends Ability{
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public Effect healEffect = Fx.heal;
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public Effect activeEffect = Fx.healWaveDynamic;
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public boolean parentizeEffects = false;
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/** Multiplies healing to units of the same type by this amount. */
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public float sameTypeHealMult = 1f;
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protected float timer;
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protected boolean wasHealed = false;
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@@ -32,6 +34,10 @@ public class RepairFieldAbility extends Ability{
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t.add(Core.bundle.format("bullet.range", Strings.autoFixed(range / tilesize, 2)));
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t.row();
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t.add(abilityStat("repairspeed", Strings.autoFixed(amount * 60f / reload, 2)));
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if(sameTypeHealMult != 1f){
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t.row();
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t.add(abilityStat("sametypehealmultiplier", (sameTypeHealMult < 1f ? "[negstat]" : "") + Strings.autoFixed(sameTypeHealMult * 100f, 2)));
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}
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}
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@Override
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@@ -46,7 +52,8 @@ public class RepairFieldAbility extends Ability{
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healEffect.at(other, parentizeEffects);
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wasHealed = true;
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}
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other.heal(amount);
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float healMult = unit.type == other.type ? sameTypeHealMult : 1f;
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other.heal(amount * healMult);
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});
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if(wasHealed){
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