Pathfinder progress

This commit is contained in:
Anuken
2020-09-03 09:17:21 -04:00
parent 5d1e96cf50
commit a6ee946024
7 changed files with 82 additions and 152 deletions

View File

@@ -23,6 +23,38 @@ public class Pathfinder implements Runnable{
private static final int impassable = -1;
private static final int fieldTimeout = 1000 * 60 * 2;
public static final int
fieldCore = 0,
fieldRally = 1;
public static final Seq<Prov<Flowfield>> fieldTypes = Seq.with(
EnemyCoreField::new,
RallyField::new
);
public static final int
costGround = 0,
costLegs = 1,
costWater = 2;
public static final Seq<PathCost> costTypes = Seq.with(
(team, tile) -> (PathTile.team(tile) == team.id || PathTile.team(tile) == 0) && PathTile.solid(tile) ? impassable : 1 +
PathTile.health(tile) * 5 +
(PathTile.nearSolid(tile) ? 2 : 0) +
(PathTile.nearLiquid(tile) ? 6 : 0) +
(PathTile.deep(tile) ? 70 : 0),
(team, tile) -> PathTile.legSolid(tile) ? impassable : 1 +
(PathTile.solid(tile) ? 5 : 0),
(team, tile) -> PathTile.solid(tile) || !PathTile.liquid(tile) ? impassable : 2 + //TODO cannot go through blocks
(PathTile.nearGround(tile) || PathTile.nearSolid(tile) ? 14 : 0) +
(PathTile.deep(tile) ? -1 : 0)
);
//maps team, cost, type to flow field
private Flowfield[][][] cache;
/** tile data, see PathTileStruct */
private int[][] tiles;
/** unordered array of path data for iteration only. DO NOT iterate or access this in the main thread. */
@@ -34,6 +66,8 @@ public class Pathfinder implements Runnable{
private IntSeq tmpArray = new IntSeq();
public Pathfinder(){
clearCache();
Events.on(WorldLoadEvent.class, event -> {
stop();
@@ -41,13 +75,14 @@ public class Pathfinder implements Runnable{
tiles = new int[world.width()][world.height()];
threadList = new Seq<>();
mainList = new Seq<>();
clearCache();
for(Tile tile : world.tiles){
tiles[tile.x][tile.y] = packTile(tile);
}
//special preset which may help speed things up; this is optional
//preloadPath(state.rules.waveTeam, FlagTarget.enemyCores);
preloadPath(getField(state.rules.waveTeam, costGround, fieldCore));
start();
});
@@ -57,8 +92,8 @@ public class Pathfinder implements Runnable{
Events.on(BuildinghangeEvent.class, event -> updateTile(event.tile));
}
public Flowfield getField(Team team, PathCost cost){
private void clearCache(){
cache = new Flowfield[256][5][5];
}
/** Packs a tile into its internal representation. */
@@ -189,34 +224,26 @@ public class Pathfinder implements Runnable{
// return getTargetTile(tile, team, getTarget(target));
// }
public @Nullable Tile getTargetTile(Tile tile, Prov<Flowfield> fieldtype){
if(true){ //TODO cache this
Flowfield field = fieldtype.get();
IntSeq out = new IntSeq();
field.getPositions(out);
createPath(field, out);
}
public Flowfield getField(Team team, int costType, int fieldType){
if(cache[team.id][costType][fieldType] == null){
Flowfield field = fieldTypes.get(fieldType).get();
field.team = team;
field.cost = costTypes.get(costType);
field.targets.clear();
field.getPositions(field.targets);
if(false){ //TODO if field exists
//TODO fetch it from the cache
//return getTargetTile(tile, path);
cache[team.id][costType][fieldType] = field;
queue.post(() -> registerPath(field));
}
return tile;
return cache[team.id][costType][fieldType];
}
/** Gets next tile to travel to. Main thread only. */
public @Nullable Tile getTargetTile(Tile tile, Flowfield path){
if(tile == null) return null;
if(path == null){
//if this combination is not found, create it on request
//TODO do above task
//if(fieldMapUsed[team.id].add(target)){
//grab targets since this is run on main thread
// IntSeq targets = target.getPositions(team, new IntSeq());
// queue.post(() -> createPath(team, target, targets));
//}
//uninitialized flowfields are not applicable
if(!path.initialized){
return tile;
}
@@ -306,9 +333,10 @@ public class Pathfinder implements Runnable{
}
private void preloadPath(Flowfield path){
IntSeq out = new IntSeq();
path.getPositions(out);
updateFrontier(createPath(path, out), -1);
path.targets.clear();
path.getPositions(path.targets);
registerPath(path);
updateFrontier(path, -1);
}
/**
@@ -316,7 +344,7 @@ public class Pathfinder implements Runnable{
* Created a new flowfield that aims to get to a certain target for a certain team.
* Pathfinding thread only.
*/
private Flowfield createPath(Flowfield path, IntSeq targets){
private void registerPath(Flowfield path){
path.lastUpdateTime = Time.millis();
path.setup(tiles.length, tiles[0].length);
@@ -331,12 +359,6 @@ public class Pathfinder implements Runnable{
//}
});
//grab targets from passed array
synchronized(path.targets){
path.targets.clear();
path.targets.addAll(targets);
}
//fill with impassables by default
for(int x = 0; x < world.width(); x++){
for(int y = 0; y < world.height(); y++){
@@ -350,8 +372,6 @@ public class Pathfinder implements Runnable{
path.weights[Point2.x(pos)][Point2.y(pos)] = 0;
path.frontier.addFirst(pos);
}
return path;
}
/** Update the frontier for a path. Pathfinding thread only. */
@@ -386,21 +406,6 @@ public class Pathfinder implements Runnable{
}
}
public static final PathCost
groundCost = (team, tile) -> (PathTile.team(tile) == team.id || PathTile.team(tile) == 0) && PathTile.solid(tile) ? impassable : 1 +
PathTile.health(tile) * 5 +
(PathTile.nearSolid(tile) ? 2 : 0) +
(PathTile.nearLiquid(tile) ? 6 : 0) +
(PathTile.deep(tile) ? 70 : 0),
legsCost = (team, tile) -> PathTile.legSolid(tile) ? impassable : 1 +
(PathTile.solid(tile) ? 5 : 0),
waterCost = (team, tile) -> PathTile.solid(tile) || !PathTile.liquid(tile) ? impassable : 2 + //TODO cannot go through blocks
(PathTile.nearGround(tile) || PathTile.nearSolid(tile) ? 14 : 0) +
(PathTile.deep(tile) ? -1 : 0);
public static class EnemyCoreField extends Flowfield{
@Override
protected void getPositions(IntSeq out){
@@ -451,7 +456,7 @@ public class Pathfinder implements Runnable{
/** Team this path is for. Set before using. */
protected Team team = Team.derelict;
/** Function for calculating path cost. Set before using. */
protected PathCost cost = groundCost;
protected PathCost cost = costTypes.get(costGround);
/** costs of getting to a specific tile */
int[][] weights;