Fixed BeamDrill draw rotation

This commit is contained in:
Anuken
2022-01-24 12:32:14 -05:00
parent 551d01bf6e
commit a70b28ea12
2 changed files with 3 additions and 2 deletions

View File

@@ -2182,7 +2182,7 @@ public class Blocks{
hasLiquids = true; hasLiquids = true;
outputLiquid = new LiquidStack(Liquids.water, 5f / 60f / 9f); outputLiquid = new LiquidStack(Liquids.water, 5f / 60f / 9f);
liquidCapacity = 20f; liquidCapacity = 20f;
researchCostMultiplier = 0.2f; researchCostMultiplier = 0.18f;
}}; }};
//TODO rename //TODO rename
@@ -2388,7 +2388,7 @@ public class Blocks{
tier = 4; tier = 4;
size = 2; size = 2;
range = 4; range = 4;
researchCostMultiplier = 0.2f; researchCostMultiplier = 0.18f;
consumes.liquid(Liquids.hydrogen, 0.25f / 60f).boost(); consumes.liquid(Liquids.hydrogen, 0.25f / 60f).boost();
}}; }};

View File

@@ -58,6 +58,7 @@ public class BeamDrill extends Block{
update = true; update = true;
solid = true; solid = true;
drawArrow = false; drawArrow = false;
regionRotated1 = 1;
envEnabled |= Env.space; envEnabled |= Env.space;
} }