Fragmetized UI
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@@ -1,6 +1,7 @@
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package io.anuke.mindustry.ai;
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import com.badlogic.gdx.ai.pfa.PathFinder;
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import com.badlogic.gdx.ai.pfa.PathFinderRequest;
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import com.badlogic.gdx.ai.pfa.PathSmoother;
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import com.badlogic.gdx.ai.pfa.indexed.IndexedAStarPathFinder;
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import com.badlogic.gdx.math.Vector2;
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@@ -67,6 +68,12 @@ public class Pathfind{
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}
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}
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//TODO
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PathFinderRequest<Tile> request = new PathFinderRequest<Tile>();
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request.startNode = World.spawnpoints.get(0);
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request.endNode = World.core;
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passpathfinder.search(request, 1000);
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for(int i = 0; i < paths.size; i ++){
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SmoothGraphPath path = paths.get(i);
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