Fixed invalid map state not being reset
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@@ -243,7 +243,7 @@ public class World extends Module{
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EntityQuery.resizeTree(0, 0, width * tilesize, height * tilesize);
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try{
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generator.loadTileData(tiles, MapIO.readTileData(map, true), map.meta.hasOreGen(), 0);
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generator.loadTileData(tiles, MapIO.readTileData(map, true), map.meta.hasOreGen(), Mathf.random(99999));
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} catch(Exception e){
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Log.err(e);
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if(!headless){
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@@ -257,6 +257,8 @@ public class World extends Module{
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endMapLoad();
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invalidMap = false;
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if(!headless){
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if(state.teams.get(players[0].getTeam()).cores.size == 0){
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ui.showError("$text.map.nospawn");
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