Allowed enemy spawns on water
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@@ -64,6 +64,8 @@ public class Floor extends Block{
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public Block wall = Blocks.air;
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/** Decoration block. Usually a rock. May be air. */
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public Block decoration = Blocks.air;
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/** Whether this overlay needs a surface to be on. False for floating blocks, like spawns. */
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public boolean needsSurface = true;
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protected TextureRegion[][] edges;
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protected Seq<Block> blenders = new Seq<>();
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