Playtesting begins: balancing fixes
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@@ -252,7 +252,7 @@ public class BlocksFragment implements Fragment{
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}
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selectTable.row();
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selectTable.add(stack).colspan(Category.values().length).padBottom(-5).height((size + 12)*maxrow);
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selectTable.add(stack).growX().left().top().colspan(Category.values().length).padBottom(-5).height((size + 12)*maxrow);
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}
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void toggle(boolean show, float t, Interpolation ip){
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@@ -211,6 +211,13 @@ public class HudFragment implements Fragment{
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//if there's currently no unlock notification...
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if(lastUnlockTable == null) {
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Table table = new Table("button");
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table.update(() -> {
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if(state.is(State.menu)){
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table.remove();
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lastUnlockLayout = null;
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lastUnlockTable = null;
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}
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});
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table.margin(12);
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Table in = new Table();
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