Sector tint / Sector preset system
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@@ -146,7 +146,7 @@ public class SectorsDialog extends FloatingDialog{
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drawY += (height-1)/2f*padSectorSize;
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if(sector != null && sector.texture != null){
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Draw.color(Color.WHITE);
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Draw.colorl(!sector.complete ? 0.3f : 1f);
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Draw.rect(sector.texture, drawX, drawY, sectorSize * width + paddingx, sectorSize * height + paddingy);
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}
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