T2 core requirement tweaks
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@@ -1481,6 +1481,7 @@ public class Blocks{
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envDisabled |= Env.scorching;
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envDisabled |= Env.scorching;
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}};
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}};
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//TODO all these should be hidden from view completely
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thoriumWall = new Wall("thorium-wall"){{
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thoriumWall = new Wall("thorium-wall"){{
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requirements(Category.defense, with(Items.thorium, 6));
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requirements(Category.defense, with(Items.thorium, 6));
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health = 200 * wallHealthMultiplier;
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health = 200 * wallHealthMultiplier;
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@@ -2575,7 +2576,7 @@ public class Blocks{
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coreBastion = new CoreBlock("core-bastion"){{
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coreBastion = new CoreBlock("core-bastion"){{
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//TODO cost
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//TODO cost
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requirements(Category.effect, BuildVisibility.editorOnly, with(Items.graphite, 1000, Items.beryllium, 800));
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requirements(Category.effect, BuildVisibility.editorOnly, with(Items.graphite, 1000, Items.silicon, 2000, Items.beryllium, 800));
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unitType = UnitTypes.evoke;
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unitType = UnitTypes.evoke;
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health = 7000;
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health = 7000;
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@@ -2589,8 +2590,7 @@ public class Blocks{
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}};
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}};
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coreCitadel = new CoreBlock("core-citadel"){{
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coreCitadel = new CoreBlock("core-citadel"){{
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//TODO cost
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requirements(Category.effect, with(Items.silicon, 7000, Items.beryllium, 7000, Items.tungsten, 4000, Items.oxide, 2000));
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requirements(Category.effect, with(Items.silicon, 5000, Items.beryllium, 8000, Items.tungsten, 5000, Items.carbide, 5000));
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unitType = UnitTypes.incite;
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unitType = UnitTypes.incite;
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health = 18000;
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health = 18000;
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@@ -2600,7 +2600,7 @@ public class Blocks{
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armor = 10f;
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armor = 10f;
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unitCapModifier = 4;
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unitCapModifier = 4;
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researchCostMultiplier = 0.11f;
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researchCostMultiplier = 0.3f;
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}};
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}};
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coreAcropolis = new CoreBlock("core-acropolis"){{
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coreAcropolis = new CoreBlock("core-acropolis"){{
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@@ -2615,7 +2615,7 @@ public class Blocks{
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armor = 15f;
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armor = 15f;
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unitCapModifier = 6;
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unitCapModifier = 6;
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researchCostMultiplier = 0.11f;
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researchCostMultiplier = 0.3f;
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}};
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}};
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container = new StorageBlock("container"){{
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container = new StorageBlock("container"){{
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