Cleanup continues

This commit is contained in:
Anuken
2020-02-04 18:00:32 -05:00
parent 012421afcb
commit a7b39e56bd
106 changed files with 2266 additions and 4543 deletions

View File

@@ -6,11 +6,11 @@ import arc.graphics.Texture.TextureFilter;
import arc.graphics.g2d.Draw;
import arc.graphics.gl.FrameBuffer;
import arc.util.Disposable;
import mindustry.entities.type.Player;
import mindustry.gen.*;
import static arc.Core.camera;
import static arc.Core.graphics;
import static mindustry.Vars.playerGroup;
import static mindustry.Groups.player;
import static mindustry.Vars.renderer;
public class Pixelator implements Disposable{
@@ -55,7 +55,7 @@ public class Pixelator implements Disposable{
Draw.rect(Draw.wrap(buffer.getTexture()), Core.camera.position.x, Core.camera.position.y, Core.camera.width, -Core.camera.height);
Draw.blend();
playerGroup.draw(p -> !p.isDead(), Player::drawName);
Groups.player.draw(p -> !p.isDead(), Playerc::drawName);
Core.camera.position.set(px, py);
Core.settings.put("animatedwater", hadWater);