AI in custom game attack mode
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@@ -487,6 +487,10 @@ public class UnitTypes implements ContentList{
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}};
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alpha = new UnitType("alpha"){{
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//TODO maybe these should be changed
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defaultController = BuilderAI::new;
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isCounted = false;
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flying = true;
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mineSpeed = 2f;
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buildSpeed = 0.5f;
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@@ -513,7 +517,7 @@ public class UnitTypes implements ContentList{
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lifetime = 60f;
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shootEffect = Fx.shootSmall;
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smokeEffect = Fx.shootSmallSmoke;
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tileDamageMultiplier = 0.15f;
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tileDamageMultiplier = 0.1f;
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}};
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}});
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}};
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