AI in custom game attack mode

This commit is contained in:
Anuken
2020-06-16 16:04:25 -04:00
parent d1de976dc4
commit a7ca632c09
4 changed files with 26 additions and 4 deletions

View File

@@ -487,6 +487,10 @@ public class UnitTypes implements ContentList{
}};
alpha = new UnitType("alpha"){{
//TODO maybe these should be changed
defaultController = BuilderAI::new;
isCounted = false;
flying = true;
mineSpeed = 2f;
buildSpeed = 0.5f;
@@ -513,7 +517,7 @@ public class UnitTypes implements ContentList{
lifetime = 60f;
shootEffect = Fx.shootSmall;
smokeEffect = Fx.shootSmallSmoke;
tileDamageMultiplier = 0.15f;
tileDamageMultiplier = 0.1f;
}};
}});
}};