AI in custom game attack mode

This commit is contained in:
Anuken
2020-06-16 16:04:25 -04:00
parent d1de976dc4
commit a7ca632c09
4 changed files with 26 additions and 4 deletions

View File

@@ -21,6 +21,10 @@ public enum Gamemode{
rules.attackMode = true;
rules.waves = true;
rules.waveTimer = true;
rules.waveSpacing /= 2f;
rules.teams.get(rules.waveTeam).ai = true;
rules.teams.get(rules.waveTeam).infiniteResources = true;
}, map -> map.teams.contains(state.rules.waveTeam.id)),
pvp(rules -> {
rules.pvp = true;