Make patrol stance pursue targets

This commit is contained in:
Anuken
2025-01-28 22:34:07 -05:00
parent 4cf9d54c3d
commit a7f38ac2a6
4 changed files with 19 additions and 6 deletions

View File

@@ -288,7 +288,7 @@ public class DesktopInput extends InputHandler{
}
//validate commanding units
selectedUnits.removeAll(u -> !u.isCommandable() || !u.isValid());
selectedUnits.removeAll(u -> !u.isCommandable() || !u.isValid() || u.team != player.team());
if(commandMode && !scene.hasField() && !scene.hasDialog()){
if(input.keyTap(Binding.select_all_units)){