From a80c5a1efaf2827041fd90736dc491363dee5bed Mon Sep 17 00:00:00 2001 From: Anuken Date: Sun, 16 Sep 2018 22:30:06 -0400 Subject: [PATCH] Fixed artillery bullet not respecting range properly --- build.gradle | 2 +- .../anuke/mindustry/entities/bullet/Bullet.java | 16 ++++++++-------- .../blocks/defense/turrets/ArtilleryTurret.java | 2 +- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/build.gradle b/build.gradle index 6fc22e7088..c715673843 100644 --- a/build.gradle +++ b/build.gradle @@ -27,7 +27,7 @@ allprojects { appName = 'Mindustry' gdxVersion = '1.9.8' roboVMVersion = '2.3.0' - uCoreVersion = '39d511523f61b8464d7187a3bcd93ea17550712d' + uCoreVersion = '99b7a3af00a1fa7e48a494515bf6b137774e114b' getVersionString = { String buildVersion = getBuildVersion() diff --git a/core/src/io/anuke/mindustry/entities/bullet/Bullet.java b/core/src/io/anuke/mindustry/entities/bullet/Bullet.java index 3a04fc6d16..09a37e1960 100644 --- a/core/src/io/anuke/mindustry/entities/bullet/Bullet.java +++ b/core/src/io/anuke/mindustry/entities/bullet/Bullet.java @@ -16,6 +16,7 @@ import io.anuke.ucore.entities.impl.BulletEntity; import io.anuke.ucore.entities.trait.Entity; import io.anuke.ucore.entities.trait.SolidTrait; import io.anuke.ucore.entities.trait.VelocityTrait; +import io.anuke.ucore.util.Mathf; import io.anuke.ucore.util.Pooling; import io.anuke.ucore.util.Timer; @@ -23,13 +24,12 @@ import java.io.DataInput; import java.io.DataOutput; import java.io.IOException; -import static io.anuke.mindustry.Vars.bulletGroup; -import static io.anuke.mindustry.Vars.content; -import static io.anuke.mindustry.Vars.world; +import static io.anuke.mindustry.Vars.*; public class Bullet extends BulletEntity implements TeamTrait, SyncTrait, AbsorbTrait{ private static Vector2 vector = new Vector2(); public Timer timer = new Timer(3); + private float lifeScl; private Team team; private Object data; private boolean supressCollision, supressOnce, initialized; @@ -68,7 +68,7 @@ public class Bullet extends BulletEntity implements TeamTrait, SyncT bullet.team = team; bullet.type = type; - bullet.time(type.lifetime() * (1f - lifetimeScl)); + bullet.lifeScl = lifetimeScl; //translate bullets backwards, purely for visual reasons float backDelta = Timers.delta(); @@ -95,10 +95,6 @@ public class Bullet extends BulletEntity implements TeamTrait, SyncT create(type, null, Team.none, x, y, angle); } - public BulletType getBulletType(){ - return type; - } - public boolean collidesTiles(){ return type.collidesTiles; } @@ -231,6 +227,9 @@ public class Bullet extends BulletEntity implements TeamTrait, SyncT @Override protected void updateLife(){ + time += Timers.delta() * 1f/(lifeScl); + time = Mathf.clamp(time, 0, type.lifetime()); + if(time >= type.lifetime){ if(!supressCollision) type.despawned(this); remove(); @@ -241,6 +240,7 @@ public class Bullet extends BulletEntity implements TeamTrait, SyncT public void reset(){ super.reset(); timer.clear(); + lifeScl = 1f; team = null; data = null; supressCollision = false; diff --git a/core/src/io/anuke/mindustry/world/blocks/defense/turrets/ArtilleryTurret.java b/core/src/io/anuke/mindustry/world/blocks/defense/turrets/ArtilleryTurret.java index ec2b56e27d..0dd8aa1e2e 100644 --- a/core/src/io/anuke/mindustry/world/blocks/defense/turrets/ArtilleryTurret.java +++ b/core/src/io/anuke/mindustry/world/blocks/defense/turrets/ArtilleryTurret.java @@ -38,7 +38,7 @@ public class ArtilleryTurret extends ItemTurret{ for(int i = 0; i < shots; i++){ Bullet.create(ammo.bullet, tile.entity, tile.getTeam(), tile.drawx() + tr.x, tile.drawy() + tr.y, - entity.rotation + Mathf.range(inaccuracy + type.inaccuracy), 1f + Mathf.range(velocityInaccuracy), Mathf.clamp(dst / maxTraveled)); + entity.rotation + Mathf.range(inaccuracy + type.inaccuracy), 1f + Mathf.range(velocityInaccuracy), (dst / maxTraveled)); } effects(tile);