This commit is contained in:
Anuken
2020-10-21 14:10:28 -04:00
parent 87dda1ba4b
commit a80d0cc457
12 changed files with 68 additions and 18 deletions

View File

@@ -0,0 +1,48 @@
package mindustry.entities.abilities;
import arc.util.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
public class ShieldRegenFieldAbility extends Ability{
public float amount = 1, max = 100f, reload = 100, range = 60;
public Effect applyEffect = Fx.shieldApply;
public Effect activeEffect = Fx.shieldWave;
protected float timer;
protected boolean applied = false;
ShieldRegenFieldAbility(){}
public ShieldRegenFieldAbility(float amount, float max, float reload, float range){
this.amount = amount;
this.max = max;
this.reload = reload;
this.range = range;
}
@Override
public void update(Unit unit){
timer += Time.delta;
if(timer >= reload){
applied = false;
Units.nearby(unit.team, unit.x, unit.y, range, other -> {
if(other.shield < max){
other.shield = Math.max(other.shield + amount, max);
other.shieldAlpha = 1f; //TODO may not be necessary
applyEffect.at(unit);
applied = true;
}
});
if(applied){
activeEffect.at(unit);
}
timer = 0f;
}
}
}