Renamed ""oil"" / Increased phase fabric boost
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@@ -16,7 +16,7 @@ import io.anuke.ucore.graphics.Lines;
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import io.anuke.ucore.util.Mathf;
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public class Blocks extends BlockList implements ContentList{
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public static Block air, blockpart, spawn, space, metalfloor, deepwater, water, lava, oil, stone, blackstone, dirt, sand, ice, snow, grass, shrub, rock, icerock, blackrock;
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public static Block air, blockpart, spawn, space, metalfloor, deepwater, water, lava, tar, stone, blackstone, dirt, sand, ice, snow, grass, shrub, rock, icerock, blackrock;
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@Override
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@@ -100,11 +100,11 @@ public class Blocks extends BlockList implements ContentList{
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minimapColor = Color.valueOf("ed5334");
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}};
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oil = new Floor("oil"){{
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tar = new Floor("tar"){{
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liquidColor = Color.valueOf("292929");
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status = StatusEffects.tarred;
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statusIntensity = 1f;
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speedMultiplier = 0.2f;
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speedMultiplier = 0.19f;
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variants = 0;
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liquidDrop = Liquids.oil;
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isLiquid = true;
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