Fixed #9687
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@@ -2346,7 +2346,7 @@ lst.getblock = Get tile data at any location.
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lst.setblock = Set tile data at any location.
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lst.setblock = Set tile data at any location.
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lst.spawnunit = Spawn unit at a location.
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lst.spawnunit = Spawn unit at a location.
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lst.applystatus = Apply or clear a status effect from a unit.
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lst.applystatus = Apply or clear a status effect from a unit.
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lst.weathersensor = Check if a type of weather is active.
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lst.weathersense = Check if a type of weather is active.
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lst.weatherset = Set the current state of a type of weather.
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lst.weatherset = Set the current state of a type of weather.
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lst.spawnwave = Spawn a wave.
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lst.spawnwave = Spawn a wave.
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lst.explosion = Create an explosion at a location.
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lst.explosion = Create an explosion at a location.
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@@ -1380,7 +1380,7 @@ public class LStatements{
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}
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}
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}
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}
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@RegisterStatement("weathersensor")
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@RegisterStatement("weathersense")
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public static class WeatherSenseStatement extends LStatement{
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public static class WeatherSenseStatement extends LStatement{
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public String to = "result";
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public String to = "result";
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public String weather = "@rain";
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public String weather = "@rain";
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