Multiplayer: Smooth building + rotation / Disabled UDP / Cleanup
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@@ -1,14 +1,15 @@
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package io.anuke.mindustry.net;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.math.geom.Vector2;
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import io.anuke.arc.util.Time;
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import io.anuke.arc.math.*;
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import io.anuke.arc.math.geom.*;
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import io.anuke.arc.util.*;
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public class Interpolator{
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//used for movement
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public Vector2 target = new Vector2();
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public Vector2 last = new Vector2();
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public float[] targets = {};
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public float[] lasts = {};
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public long lastUpdated, updateSpacing;
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//current state
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@@ -21,6 +22,12 @@ public class Interpolator{
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lastUpdated = Time.millis();
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targets = target1ds;
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if(lasts.length != values.length){
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lasts = new float[values.length];
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}
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for(int i = 0; i < values.length; i++){
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lasts[i] = values[i];
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}
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last.set(cx, cy);
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target.set(x, y);
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}
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@@ -46,8 +53,12 @@ public class Interpolator{
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values = new float[targets.length];
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}
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if(lasts.length != targets.length){
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lasts = new float[targets.length];
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}
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for(int i = 0; i < values.length; i++){
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values[i] = Mathf.slerp(values[i], targets[i], alpha);
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values[i] = Mathf.slerp(lasts[i], targets[i], alpha);
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}
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}else{
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pos.set(target);
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@@ -162,8 +162,8 @@ public class Net{
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/**
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* Returns a list of all connections IDs.
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*/
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public static Array<NetConnection> getConnections(){
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return (Array<NetConnection>)serverProvider.getConnections();
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public static Iterable<NetConnection> getConnections(){
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return (Iterable<NetConnection>)serverProvider.getConnections();
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}
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/**
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@@ -326,7 +326,7 @@ public class Net{
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public static void dispose(){
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if(clientProvider != null) clientProvider.dispose();
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if(serverProvider != null) serverProvider.dispose();
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if(serverProvider != null) serverProvider.close();
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clientProvider = null;
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serverProvider = null;
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server = false;
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@@ -377,16 +377,53 @@ public class Net{
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void host(int port) throws IOException;
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/** Sends a large stream of data to a specific client. */
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void sendStream(int id, Streamable stream);
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default void sendStream(int id, Streamable stream){
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NetConnection connection = getByID(id);
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if(connection == null) return;
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try{
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int cid;
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StreamBegin begin = new StreamBegin();
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begin.total = stream.stream.available();
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begin.type = Registrator.getID(stream.getClass());
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connection.send(begin, SendMode.tcp);
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cid = begin.id;
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/** Send an object to everyone connected. */
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void send(Object object, SendMode mode);
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while(stream.stream.available() > 0){
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byte[] bytes = new byte[Math.min(512, stream.stream.available())];
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stream.stream.read(bytes);
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/** Send an object to a specific client ID. */
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void sendTo(int id, Object object, SendMode mode);
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StreamChunk chunk = new StreamChunk();
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chunk.id = cid;
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chunk.data = bytes;
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connection.send(chunk, SendMode.tcp);
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}
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}catch(IOException e){
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throw new RuntimeException(e);
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}
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}
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/** Send an object to everyone <i>except</i> a client ID. */
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void sendExcept(int id, Object object, SendMode mode);
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default void send(Object object, SendMode mode){
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for(NetConnection con : getConnections()){
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con.send(object, mode);
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}
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}
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default void sendTo(int id, Object object, SendMode mode){
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NetConnection conn = getByID(id);
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if(conn == null){
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Log.err("Failed to find connection with ID {0}.", id);
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return;
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}
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conn.send(object, mode);
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}
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default void sendExcept(int id, Object object, SendMode mode){
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for(NetConnection con : getConnections()){
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if(con.id != id){
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con.send(object, mode);
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}
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}
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}
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/** Close the server connection. */
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void close();
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@@ -395,12 +432,9 @@ public class Net{
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byte[] compressSnapshot(byte[] input);
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/** Return all connected users. */
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Array<? extends NetConnection> getConnections();
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Iterable<? extends NetConnection> getConnections();
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/** Returns a connection by ID. */
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NetConnection getByID(int id);
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/** Close all connections. */
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void dispose();
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}
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}
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@@ -3,6 +3,8 @@ package io.anuke.mindustry.net;
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import io.anuke.mindustry.net.Net.SendMode;
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public abstract class NetConnection{
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private static int lastID;
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public final int id;
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public final String address;
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@@ -18,8 +20,9 @@ public abstract class NetConnection{
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public boolean hasBegunConnecting = false;
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public float viewWidth, viewHeight, viewX, viewY;
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public NetConnection(int id, String address){
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this.id = id;
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/** Assigns this connection a unique ID. No two connections will ever have the same ID.*/
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public NetConnection(String address){
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this.id = lastID++;
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this.address = address;
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}
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