Added unit decal system for mods/future units

This commit is contained in:
Anuken
2021-08-19 14:20:18 -04:00
parent 558ee579e1
commit a8b423836e
3 changed files with 42 additions and 1 deletions

View File

@@ -0,0 +1,25 @@
package mindustry.entities.units;
import arc.graphics.*;
import mindustry.graphics.*;
/** A sprite drawn in addition to the base unit sprites. */
public class UnitDecal{
public String region = "error";
public float x, y, rotation;
public float layer = Layer.flyingUnit + 1f;
public float xScale = 1f, yScale = 1f;
public Color color = Color.white;
public UnitDecal(String region, float x, float y, float rotation, float layer, Color color){
this.region = region;
this.x = x;
this.y = y;
this.rotation = rotation;
this.layer = layer;
this.color = color;
}
public UnitDecal(){
}
}