More cleanup
This commit is contained in:
@@ -143,12 +143,12 @@ public class ApplicationTests{
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void blockInventories(){
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multiblock();
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Tile tile = world.tile(4, 4);
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tile.entity.items.add(Items.coal, 5);
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tile.entity.items.add(Items.titanium, 50);
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assertEquals(tile.entity.items.total(), 55);
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tile.entity.items.remove(Items.phasefabric, 10);
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tile.entity.items.remove(Items.titanium, 10);
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assertEquals(tile.entity.items.total(), 45);
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tile.entity.getItems().add(Items.coal, 5);
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tile.entity.getItems().add(Items.titanium, 50);
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assertEquals(tile.entity.getItems().total(), 55);
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tile.entity.getItems().remove(Items.phasefabric, 10);
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tile.entity.getItems().remove(Items.titanium, 10);
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assertEquals(tile.entity.getItems().total(), 45);
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}
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@Test
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@@ -224,7 +224,7 @@ public class ApplicationTests{
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world.tile(0, 0).setBlock(Blocks.itemSource);
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world.tile(0, 0).configureAny(Items.copper.id);
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Array<TileEntity> entities = Array.with(world.tile(0, 0).entity);
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Array<Tilec> entities = Array.with(world.tile(0, 0).entity);
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for(int i = 0; i < length; i++){
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world.tile(i + 1, 0).setBlock(Blocks.conveyor);
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@@ -246,12 +246,12 @@ public class ApplicationTests{
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//warmup
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for(int i = 0; i < 100000; i++){
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entities.each(TileEntity::update);
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entities.each(Tilec::update);
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}
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Time.mark();
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for(int i = 0; i < 200000; i++){
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entities.each(TileEntity::update);
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entities.each(Tilec::update);
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}
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Log.info(Time.elapsed() + "ms to process " + items[0] + " items");
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assertTrue(items[0] > 0);
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@@ -422,7 +422,7 @@ public class ApplicationTests{
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Tile core = world.tile(5, 5);
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core.set(Blocks.coreShard, Team.sharded);
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for(Item item : content.items()){
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core.entity.items.set(item, 3000);
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core.entity.getItems().set(item, 3000);
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}
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assertEquals(core.entity, state.teams.get(Team.sharded).core());
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@@ -439,12 +439,12 @@ public class ApplicationTests{
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assertEquals(capacity - 1, deposited);
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tile.block().handleStack(item, capacity - 1, tile, unit);
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assertEquals(tile.entity.items.get(item), capacity - 1);
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assertEquals(tile.entity.getItems().get(item), capacity - 1);
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int overflow = tile.block().acceptStack(item, 10, tile, unit);
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assertEquals(1, overflow);
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tile.block().handleStack(item, 1, tile, unit);
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assertEquals(capacity, tile.entity.items.get(item));
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assertEquals(capacity, tile.entity.getItems().get(item));
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}
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}
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@@ -37,8 +37,8 @@ public class DirectConsumerTests extends PowerTestFixture{
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consumes.power(requestedPower);
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consumes.items(new ItemStack(Items.silicon, 30), new ItemStack(Items.lead, 30));
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}});
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consumerTile.entity.items.add(Items.silicon, siliconAmount);
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consumerTile.entity.items.add(Items.lead, leadAmount);
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consumertile.entity.getItems().add(Items.silicon, siliconAmount);
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consumertile.entity.getItems().add(Items.lead, leadAmount);
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Tile producerTile = createFakeTile(2, 0, createFakeProducerBlock(producedPower));
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producerTile.<PowerGenerator.GeneratorEntity>ent().productionEfficiency = 1f;
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@@ -50,6 +50,6 @@ public class DirectConsumerTests extends PowerTestFixture{
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consumerTile.entity.update();
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graph.update();
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assertEquals(expectedSatisfaction, consumerTile.entity.power.status);
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assertEquals(expectedSatisfaction, consumertile.entity.getPower().status);
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}
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}
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@@ -87,13 +87,13 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
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createGenerator(inputType);
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assertTrue(generator.acceptLiquid(tile, null, liquid, availableLiquidAmount), inputType + " | " + parameterDescription + ": Liquids which will be declined by the generator don't need to be tested - The code won't be called for those cases.");
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entity.liquids.add(liquid, availableLiquidAmount);
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entity.getLiquids().add(liquid, availableLiquidAmount);
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entity.cons.update();
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// Perform an update on the generator once - This should use up any resource up to the maximum liquid usage
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generator.update(tile);
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assertEquals(expectedRemainingLiquidAmount, entity.liquids.get(liquid), inputType + " | " + parameterDescription + ": Remaining liquid amount mismatch.");
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assertEquals(expectedRemainingLiquidAmount, entity.getLiquids().get(liquid), inputType + " | " + parameterDescription + ": Remaining liquid amount mismatch.");
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assertEquals(expectedEfficiency, entity.productionEfficiency, inputType + " | " + parameterDescription + ": Efficiency mismatch.");
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}
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@@ -130,7 +130,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
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assertTrue(generator.acceptItem(item, tile, null), inputType + " | " + parameterDescription + ": Items which will be declined by the generator don't need to be tested - The code won't be called for those cases.");
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if(amount > 0){
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entity.items.add(item, amount);
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entity.getItems().add(item, amount);
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}
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entity.cons.update();
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@@ -138,7 +138,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
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try{
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generator.update(tile);
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assertEquals(expectedRemainingItemAmount, entity.items.get(item), inputType + " | " + parameterDescription + ": Remaining item amount mismatch.");
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assertEquals(expectedRemainingItemAmount, entity.getItems().get(item), inputType + " | " + parameterDescription + ": Remaining item amount mismatch.");
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assertEquals(expectedEfficiency, entity.productionEfficiency, inputType + " | " + parameterDescription + ": Efficiency mismatch.");
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}catch(NullPointerException e){
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e.printStackTrace();
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@@ -162,7 +162,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
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createGenerator(inputType);
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// Burn a single coal and test for the duration
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entity.items.add(Items.coal, 1);
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entity.getItems().add(Items.coal, 1);
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entity.cons.update();
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generator.update(tile);
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@@ -87,19 +87,19 @@ public class PowerTestFixture{
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// Simulate the "changed" method. Calling it through reflections would require half the game to be initialized.
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tile.entity = block.newEntity().init(tile, false);
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tile.entity.cons = new ConsumeModule(tile.entity);
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if(block.hasItems) tile.entity.items = new ItemModule();
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if(block.hasLiquids) tile.entity.liquids = new LiquidModule();
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tile.entity.getCons() = new ConsumeModule(tile.entity);
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if(block.hasItems) tile.entity.getItems() = new ItemModule();
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if(block.hasLiquids) tile.entity.getLiquids() = new LiquidModule();
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if(block.hasPower){
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tile.entity.power = new PowerModule();
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tile.entity.power.graph = new PowerGraph(){
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tile.entity.getPower() = new PowerModule();
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tile.entity.getPower().graph = new PowerGraph(){
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//assume there's always something consuming power
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@Override
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public float getUsageFraction(){
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return 1f;
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}
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};
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tile.entity.power.graph.add(tile);
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tile.entity.getPower().graph.add(tile);
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}
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// Assign incredibly high health so the block does not get destroyed on e.g. burning Blast Compound
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@@ -66,7 +66,7 @@ public class PowerTests extends PowerTestFixture{
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// Update and check for the expected power status of the consumer
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powerGraph.update();
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assertEquals(expectedSatisfaction, directConsumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match");
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assertEquals(expectedSatisfaction, directConsumertile.entity.getPower().status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match");
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}
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/**
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@@ -104,14 +104,14 @@ public class PowerTests extends PowerTestFixture{
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}
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float maxCapacity = 100f;
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Tile batteryTile = createFakeTile(0, 2, createFakeBattery(maxCapacity));
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batteryTile.entity.power.status = initialBatteryCapacity / maxCapacity;
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batterytile.entity.getPower().status = initialBatteryCapacity / maxCapacity;
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powerGraph.add(batteryTile);
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powerGraph.update();
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assertEquals(expectedBatteryCapacity / maxCapacity, batteryTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Expected battery status did not match");
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assertEquals(expectedBatteryCapacity / maxCapacity, batterytile.entity.getPower().status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Expected battery status did not match");
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if(directConsumerTile != null){
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assertEquals(expectedSatisfaction, directConsumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match");
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assertEquals(expectedSatisfaction, directConsumertile.entity.getPower().status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match");
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}
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}
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@@ -127,13 +127,13 @@ public class PowerTests extends PowerTestFixture{
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powerGraph.add(consumerTile);
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powerGraph.update();
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assertEquals(1.0f, consumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR);
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assertEquals(1.0f, consumertile.entity.getPower().status, Mathf.FLOAT_ROUNDING_ERROR);
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powerGraph.remove(producerTile);
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powerGraph.add(consumerTile);
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powerGraph.update();
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assertEquals(0.0f, consumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR);
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assertEquals(0.0f, consumertile.entity.getPower().status, Mathf.FLOAT_ROUNDING_ERROR);
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if(consumerTile.block().consumes.hasPower()){
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ConsumePower consumePower = consumerTile.block().consumes.getPower();
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assertFalse(consumePower.valid(consumerTile.ent()));
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