Crash fixes, additional controller support

This commit is contained in:
Anuken
2018-01-10 14:43:29 -05:00
parent d6532c26bb
commit a9546de894
16 changed files with 63 additions and 28 deletions
@@ -211,13 +211,13 @@ public class EnemyType {
public void onDeath(Enemy enemy){
if(Net.active() && Net.server()){
Vars.netServer.handleEnemyDeath(enemy);
}else if(!Net.active()){ //must be client
Effects.effect(Fx.explosion, enemy);
Effects.shake(3f, 4f, enemy);
Effects.sound("bang2", enemy);
enemy.remove();
enemy.dead = true;
}
Effects.effect(Fx.explosion, enemy);
Effects.shake(3f, 4f, enemy);
Effects.sound("bang2", enemy);
enemy.remove();
enemy.dead = true;
}
public void removed(Enemy enemy){