Tank crush damage tweaks

This commit is contained in:
Anuke
2022-03-04 17:22:22 -05:00
parent 742466c3ee
commit a97192a79d
6 changed files with 11 additions and 10 deletions

View File

@@ -2438,7 +2438,6 @@ public class UnitTypes{
rotateSpeed = 3.5f;
health = 800;
armor = 5f;
areaDamage = 5f;
treadRects = new Rect[]{new Rect(12, 7, 14, 51)};
researchCostMultiplier = 0f;
@@ -2479,7 +2478,6 @@ public class UnitTypes{
rotateSpeed = 2.6f;
health = 2000;
armor = 8f;
areaDamage = 8f;
treadRects = new Rect[]{new Rect(17, 10, 19, 76)};
researchCostMultiplier = 0f;
@@ -2565,7 +2563,7 @@ public class UnitTypes{
speed = 0.63f;
health = 9000;
armor = 20f;
areaDamage = 13f;
crushDamage = 13f / 5f;
treadRects = new Rect[]{new Rect(22, 16, 28, 130)};
weapons.add(new Weapon("vanquish-weapon"){{
@@ -2637,7 +2635,7 @@ public class UnitTypes{
speed = 0.48f;
health = 20000;
armor = 25f;
areaDamage = 30f;
crushDamage = 25f / 5f;
rotateSpeed = 0.8f;
treadRects = new Rect[]{new Rect(27, 152, 56, 73), new Rect(24, 51 - 9, 29, 17), new Rect(59, 18 - 9, 39, 19)};
@@ -3358,7 +3356,7 @@ public class UnitTypes{
drawCell = false;
segments = 4;
drawBody = false;
areaDamage = 2f;
crushDamage = 2f;
segmentScl = 4f;
segmentPhase = 5f;