Tank crush damage tweaks
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@@ -156,6 +156,8 @@ public class Block extends UnlockableContent implements Senseable{
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public float clipSize = -1f;
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/** When placeRangeCheck is enabled, this is the range checked for enemy blocks. */
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public float placeOverlapRange = 50f;
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/** Multiplier of damage dealt to this block by tanks. Does not apply to crawlers. */
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public float crushDamageMultiplier = 1f;
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/** Max of timers used. */
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public int timers = 0;
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/** Cache layer. Only used for 'cached' rendering. */
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@@ -36,6 +36,7 @@ public class Wall extends Block{
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buildCostMultiplier = 6f;
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canOverdrive = false;
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drawDisabled = false;
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crushDamageMultiplier = 5f;
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//it's a wall of course it's supported everywhere
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envEnabled = Env.any;
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