Tank crush damage tweaks

This commit is contained in:
Anuke
2022-03-04 17:22:22 -05:00
parent 742466c3ee
commit a97192a79d
6 changed files with 11 additions and 10 deletions

View File

@@ -156,6 +156,8 @@ public class Block extends UnlockableContent implements Senseable{
public float clipSize = -1f;
/** When placeRangeCheck is enabled, this is the range checked for enemy blocks. */
public float placeOverlapRange = 50f;
/** Multiplier of damage dealt to this block by tanks. Does not apply to crawlers. */
public float crushDamageMultiplier = 1f;
/** Max of timers used. */
public int timers = 0;
/** Cache layer. Only used for 'cached' rendering. */

View File

@@ -36,6 +36,7 @@ public class Wall extends Block{
buildCostMultiplier = 6f;
canOverdrive = false;
drawDisabled = false;
crushDamageMultiplier = 5f;
//it's a wall of course it's supported everywhere
envEnabled = Env.any;