Fixed some bugs with multiplayer/file chooser

This commit is contained in:
Anuken
2018-01-07 17:48:06 -05:00
parent b645d5abfb
commit a9795e83aa
3 changed files with 10 additions and 4 deletions

View File

@@ -6,6 +6,7 @@ import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.graphics.Fx;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.resource.ItemStack;
@@ -26,6 +27,7 @@ import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.Tmp;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.Vars.player;
public abstract class InputHandler extends InputAdapter{
public float breaktime = 0;
@@ -105,9 +107,11 @@ public abstract class InputHandler extends InputAdapter{
return false;
}
}
if(!Vars.android && Tmp.r2.overlaps(player.hitbox.getRect(player.x, player.y))){
return false;
for(Player player : Vars.control.playerGroup.all()){
if(!player.isAndroid && Tmp.r2.overlaps(player.hitbox.getRect(player.x, player.y))){
return false;
}
}
Tile tile = world.tile(x, y);