Rule tweaks

This commit is contained in:
Anuken
2020-08-25 12:52:13 -04:00
parent da360f54e9
commit a98dc0b31f

View File

@@ -884,7 +884,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
power += this.power.status * block.consumes.getPower().capacity;
}
if(block.hasLiquids){
if(block.hasLiquids && state.rules.damageExplosions){
liquids.each((liquid, amount) -> {
float splash = Mathf.clamp(amount / 4f, 0f, 10f);