asd
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@@ -1095,7 +1095,7 @@ public class Blocks implements ContentList{
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}};
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mendProjector = new MendProjector("mend-projector"){{
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requirements(Category.effect, with(Items.lead, 100, Items.titanium, 25, Items.silicon, 40));
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requirements(Category.effect, with(Items.lead, 100, Items.titanium, 25, Items.silicon, 40, Items.copper, 50));
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consumes.power(1.5f);
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size = 2;
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reload = 250f;
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@@ -1541,7 +1541,7 @@ public class Blocks implements ContentList{
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}};
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waterExtractor = new SolidPump("water-extractor"){{
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requirements(Category.production, with(Items.metaglass, 30, Items.graphite, 30, Items.lead, 30));
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requirements(Category.production, with(Items.metaglass, 30, Items.graphite, 30, Items.lead, 30, Items.copper, 30));
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result = Liquids.water;
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pumpAmount = 0.11f;
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size = 2;
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@@ -1858,7 +1858,7 @@ public class Blocks implements ContentList{
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shots = 4;
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burstSpacing = 5;
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inaccuracy = 10f;
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range = 235f;
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range = 240f;
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xRand = 6f;
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size = 2;
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health = 300 * size * size;
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@@ -2310,12 +2310,12 @@ public class Blocks implements ContentList{
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//region payloads
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payloadConveyor = new PayloadConveyor("payload-conveyor"){{
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requirements(Category.units, with(Items.graphite, 10, Items.copper, 20));
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requirements(Category.units, with(Items.graphite, 10, Items.lead, 10));
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canOverdrive = false;
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}};
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payloadRouter = new PayloadRouter("payload-router"){{
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requirements(Category.units, with(Items.graphite, 15, Items.copper, 20));
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requirements(Category.units, with(Items.graphite, 15, Items.lead, 15));
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canOverdrive = false;
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}};
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@@ -2411,14 +2411,12 @@ public class Blocks implements ContentList{
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requirements(Category.units, BuildVisibility.sandboxOnly, with());
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size = 5;
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alwaysUnlocked = true;
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group = BlockGroup.units;
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}};
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payloadVoid = new PayloadVoid("payload-void"){{
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requirements(Category.units, BuildVisibility.sandboxOnly, with());
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size = 5;
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alwaysUnlocked = true;
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group = BlockGroup.units;
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}};
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//TODO move
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