asd
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@@ -544,4 +544,15 @@ public class EventType{
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}
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}
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public static class AdminRequestEvent{
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public final Player player;
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public final @Nullable Player other;
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public final AdminAction action;
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public AdminRequestEvent(Player player, Player other, AdminAction action){
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this.player = player;
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this.other = other;
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this.action = action;
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}
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}
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}
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@@ -103,6 +103,8 @@ public class Rules{
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public ObjectSet<Block> revealedBlocks = new ObjectSet<>();
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/** Unlocked content names. Only used in multiplayer when the campaign is enabled. */
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public ObjectSet<String> researched = new ObjectSet<>();
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/** Block containing these items as requirements are hidden. */
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public ObjectSet<Item> hiddenBuildItems = new ObjectSet<>();
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/** Whether ambient lighting is enabled. */
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public boolean lighting = false;
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/** Whether enemy lighting is visible.
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