Better breach FX
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@@ -1407,6 +1407,13 @@ public class Fx{
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Drawf.tri(e.x, e.y, w, 5f * e.fout(), e.rotation + 180f);
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}),
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shootBigColor = new Effect(11, e -> {
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color(e.color, Color.gray, e.fin());
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float w = 1.2f +9 * e.fout();
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Drawf.tri(e.x, e.y, w, 32f * e.fout(), e.rotation);
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Drawf.tri(e.x, e.y, w, 3f * e.fout(), e.rotation + 180f);
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}),
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shootTitan = new Effect(10, e -> {
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color(Pal.lightOrange, e.color, e.fin());
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float w = 1.3f + 10 * e.fout();
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@@ -1512,9 +1519,9 @@ public class Fx{
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colorSparkBig = new Effect(25f, e -> {
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color(Color.white, e.color, e.fin());
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stroke(e.fout() * 1.3f + 0.5f);
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stroke(e.fout() * 1.3f + 0.7f);
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randLenVectors(e.id, 8, 37f * e.fin(), e.rotation, 10f, (x, y) -> {
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randLenVectors(e.id, 8, 41f * e.fin(), e.rotation, 10f, (x, y) -> {
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lineAngle(e.x + x, e.y + y, Mathf.angle(x, y), e.fslope() * 6f + 0.5f);
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});
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}),
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