Merge branch 'master' into patch-8
@@ -1,4 +1,4 @@
|
|||||||

|

|
||||||
|
|
||||||
[](https://travis-ci.org/Anuken/Mindustry)
|
[](https://travis-ci.org/Anuken/Mindustry)
|
||||||
[](https://discord.gg/mindustry)
|
[](https://discord.gg/mindustry)
|
||||||
|
|||||||
@@ -146,7 +146,7 @@ public class AndroidLauncher extends AndroidApplication{
|
|||||||
InputStream inStream;
|
InputStream inStream;
|
||||||
if(myFile != null) inStream = new FileInputStream(myFile);
|
if(myFile != null) inStream = new FileInputStream(myFile);
|
||||||
else inStream = getContentResolver().openInputStream(uri);
|
else inStream = getContentResolver().openInputStream(uri);
|
||||||
Core.app.post(() -> {
|
Core.app.post(() -> Core.app.post(() -> {
|
||||||
if(save){ //open save
|
if(save){ //open save
|
||||||
System.out.println("Opening save.");
|
System.out.println("Opening save.");
|
||||||
FileHandle file = Core.files.local("temp-save." + saveExtension);
|
FileHandle file = Core.files.local("temp-save." + saveExtension);
|
||||||
@@ -172,7 +172,7 @@ public class AndroidLauncher extends AndroidApplication{
|
|||||||
ui.editor.beginEditMap(file);
|
ui.editor.beginEditMap(file);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
});
|
}));
|
||||||
}
|
}
|
||||||
}catch(IOException e){
|
}catch(IOException e){
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
|
|||||||
|
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@@ -1,8 +0,0 @@
|
|||||||
{
|
|
||||||
duplicatePadding: true,
|
|
||||||
combineSubdirectories: true,
|
|
||||||
flattenPaths: true,
|
|
||||||
maxWidth: 1024,
|
|
||||||
maxHeight: 1024,
|
|
||||||
fast: true
|
|
||||||
}
|
|
||||||
|
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|
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BIN
core/assets-raw/sprites/ui/button-red.9.png
Normal file
|
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|
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|
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BIN
core/assets-raw/sprites/ui/flat-down-base.9.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
core/assets-raw/sprites/ui/icons/icon-changelog.png
Normal file
|
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|
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|
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|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 2.7 KiB |
|
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|
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|
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|
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|
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|
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|
Before Width: | Height: | Size: 8.9 KiB |
@@ -2,7 +2,7 @@
|
|||||||
duplicatePadding: true,
|
duplicatePadding: true,
|
||||||
combineSubdirectories: true,
|
combineSubdirectories: true,
|
||||||
flattenPaths: true,
|
flattenPaths: true,
|
||||||
maxWidth: 1024,
|
maxWidth: 2048,
|
||||||
maxHeight: 1024,
|
maxHeight: 2048,
|
||||||
fast: true
|
fast: true
|
||||||
}
|
}
|
||||||
|
Before Width: | Height: | Size: 145 B After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 147 B After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 117 B After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 118 B After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 154 B |
|
Before Width: | Height: | Size: 176 B After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 176 B After Width: | Height: | Size: 2.7 KiB |
|
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|
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|
Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 3.3 KiB |
|
Before Width: | Height: | Size: 148 B After Width: | Height: | Size: 3.1 KiB |
BIN
core/assets-raw/sprites/ui/whiteui.png
Normal file
|
After Width: | Height: | Size: 71 B |
@@ -4,6 +4,7 @@ contributors = Translators and Contributors
|
|||||||
discord = Join the Mindustry Discord!
|
discord = Join the Mindustry Discord!
|
||||||
link.discord.description = The official Mindustry Discord chatroom
|
link.discord.description = The official Mindustry Discord chatroom
|
||||||
link.github.description = Game source code
|
link.github.description = Game source code
|
||||||
|
link.changelog.description = List of update changes
|
||||||
link.dev-builds.description = Unstable development builds
|
link.dev-builds.description = Unstable development builds
|
||||||
link.trello.description = Official Trello board for planned features
|
link.trello.description = Official Trello board for planned features
|
||||||
link.itch.io.description = itch.io page with PC downloads and web version
|
link.itch.io.description = itch.io page with PC downloads and web version
|
||||||
@@ -195,6 +196,7 @@ editor.description = Description:
|
|||||||
editor.waves = Waves:
|
editor.waves = Waves:
|
||||||
editor.rules = Rules:
|
editor.rules = Rules:
|
||||||
editor.ingame = Edit In-Game
|
editor.ingame = Edit In-Game
|
||||||
|
editor.newmap = New Map
|
||||||
waves.title = Waves
|
waves.title = Waves
|
||||||
waves.remove = Remove
|
waves.remove = Remove
|
||||||
waves.never = <never>
|
waves.never = <never>
|
||||||
@@ -298,6 +300,7 @@ width = Width:
|
|||||||
height = Height:
|
height = Height:
|
||||||
menu = Menu
|
menu = Menu
|
||||||
play = Play
|
play = Play
|
||||||
|
campaign = Campaign
|
||||||
load = Load
|
load = Load
|
||||||
save = Save
|
save = Save
|
||||||
fps = FPS: {0}
|
fps = FPS: {0}
|
||||||
@@ -372,12 +375,14 @@ no = No
|
|||||||
info.title = Info
|
info.title = Info
|
||||||
error.title = [crimson]An error has occured
|
error.title = [crimson]An error has occured
|
||||||
error.crashtitle = An error has occured
|
error.crashtitle = An error has occured
|
||||||
|
attackpvponly = [scarlet]Only available in Attack/PvP modes
|
||||||
blocks.input = Input
|
blocks.input = Input
|
||||||
blocks.output = Output
|
blocks.output = Output
|
||||||
blocks.booster = Booster
|
blocks.booster = Booster
|
||||||
block.unknown = [LIGHT_GRAY]???
|
block.unknown = [LIGHT_GRAY]???
|
||||||
blocks.powercapacity = Power Capacity
|
blocks.powercapacity = Power Capacity
|
||||||
blocks.powershot = Power/Shot
|
blocks.powershot = Power/Shot
|
||||||
|
blocks.damage = Damage
|
||||||
blocks.targetsair = Targets Air
|
blocks.targetsair = Targets Air
|
||||||
blocks.targetsground = Targets Ground
|
blocks.targetsground = Targets Ground
|
||||||
blocks.itemsmoved = Move Speed
|
blocks.itemsmoved = Move Speed
|
||||||
|
|||||||
@@ -525,26 +525,26 @@ rules.wavetimer = Zegar fal
|
|||||||
rules.waves = Fale
|
rules.waves = Fale
|
||||||
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
|
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
|
||||||
rules.unitdrops = Unit Drops
|
rules.unitdrops = Unit Drops
|
||||||
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
|
rules.unitbuildspeedmultiplier = Mnożnik Prędkości Tworzenia Jednostek
|
||||||
rules.unithealthmultiplier = Unit Health Multiplier
|
rules.unithealthmultiplier = Mnożnik Życia Jednostek
|
||||||
rules.playerhealthmultiplier = Player Health Multiplier
|
rules.playerhealthmultiplier = Mnożnik Życia Gracza
|
||||||
rules.playerdamagemultiplier = Player Damage Multiplier
|
rules.playerdamagemultiplier = Mnożnik Obrażeń Gracza
|
||||||
rules.unitdamagemultiplier = Unit Damage Multiplier
|
rules.unitdamagemultiplier = Mnożnik Obrażeń Jednostek
|
||||||
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
|
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
|
||||||
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
|
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
|
||||||
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
|
rules.wavespacing = Odstępy między falami:[LIGHT_GRAY] (sek)
|
||||||
rules.buildcostmultiplier = Build Cost Multiplier
|
rules.buildcostmultiplier = Mnożnik Kosztów Budowania
|
||||||
rules.buildspeedmultiplier = Build Speed Multiplier
|
rules.buildspeedmultiplier = Mnożnik Prędkości Budowania
|
||||||
rules.waitForWaveToEnd = Waves wait for enemies
|
rules.waitForWaveToEnd = Fale czekają na przeciwników
|
||||||
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
|
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
|
||||||
rules.respawns = Max respawns per wave
|
rules.respawns = Maksymalna ilośc odrodzeń na falę
|
||||||
rules.limitedRespawns = Limit Respawns
|
rules.limitedRespawns = Ogranicz Odrodzenia
|
||||||
rules.title.waves = Waves
|
rules.title.waves = Fale
|
||||||
rules.title.respawns = Respawns
|
rules.title.respawns = Odrodzenia
|
||||||
rules.title.resourcesbuilding = Resources & Building
|
rules.title.resourcesbuilding = Zasoby i Budowanie
|
||||||
rules.title.player = Players
|
rules.title.player = Gracze
|
||||||
rules.title.enemy = Enemies
|
rules.title.enemy = Przeciwnicy
|
||||||
rules.title.unit = Units
|
rules.title.unit = Jednostki
|
||||||
content.item.name = Przedmioty
|
content.item.name = Przedmioty
|
||||||
content.liquid.name = Płyny
|
content.liquid.name = Płyny
|
||||||
content.unit.name = Jednostki
|
content.unit.name = Jednostki
|
||||||
@@ -630,19 +630,19 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
|
|||||||
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
|
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
|
||||||
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
|
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
|
||||||
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
|
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
|
||||||
block.grass.name = Grass
|
block.grass.name = Trawa
|
||||||
block.salt.name = Salt
|
block.salt.name = Sól
|
||||||
block.saltrocks.name = Salt Rocks
|
block.saltrocks.name = Skały Solne
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sandrocks.name = Skały Piaskowe
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.sporerocks.name = Spore Rocks
|
||||||
block.rock.name = Rock
|
block.rock.name = Skały
|
||||||
block.snowrock.name = Snow Rock
|
block.snowrock.name = Skały śnieżne
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Mech
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shalerocks.name = Shale Rocks
|
||||||
@@ -675,20 +675,20 @@ block.sand-water.name = Sand water
|
|||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Lodowy Śnieg
|
||||||
block.rocks.name = Rocks
|
block.rocks.name = Skały
|
||||||
block.icerocks.name = Ice rocks
|
block.icerocks.name = Lodowe skały
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snowrocks.name = Śnieżne Skały
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dunerocks.name = Dune Rocks
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
block.metal-floor.name = Metal Floor 1
|
block.metal-floor.name = Metalowa Podłoga
|
||||||
block.metal-floor-2.name = Metal Floor 2
|
block.metal-floor-2.name = Metalowa Podłoga 2
|
||||||
block.metal-floor-3.name = Metal Floor 3
|
block.metal-floor-3.name = Metalowa Podłoga 3
|
||||||
block.metal-floor-5.name = Metal Floor 4
|
block.metal-floor-5.name = Metalowa Podłoga 5
|
||||||
block.metal-floor-damaged.name = Metal Floor Damaged
|
block.metal-floor-damaged.name = Uszkodzona Metalowa Podłoga
|
||||||
block.dark-panel-1.name = Dark Panel 1
|
block.dark-panel-1.name = Dark Panel 1
|
||||||
block.dark-panel-2.name = Dark Panel 2
|
block.dark-panel-2.name = Dark Panel 2
|
||||||
block.dark-panel-3.name = Dark Panel 3
|
block.dark-panel-3.name = Dark Panel 3
|
||||||
@@ -711,8 +711,8 @@ block.thorium-wall-large.name = Duża Torowa Ściana
|
|||||||
block.door.name = Drzwi
|
block.door.name = Drzwi
|
||||||
block.door-large.name = Duże drzwi
|
block.door-large.name = Duże drzwi
|
||||||
block.duo.name = Podwójne działko
|
block.duo.name = Podwójne działko
|
||||||
block.scorch.name = Scorch
|
block.scorch.name = Płomień
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Flak
|
||||||
block.hail.name = Hail
|
block.hail.name = Hail
|
||||||
block.lancer.name = Lancer
|
block.lancer.name = Lancer
|
||||||
block.conveyor.name = Przenośnik
|
block.conveyor.name = Przenośnik
|
||||||
@@ -810,7 +810,7 @@ block.overdrive-projector.name = Projektor Nad-prędkości
|
|||||||
block.force-projector.name = Projektor Pola Siłowego
|
block.force-projector.name = Projektor Pola Siłowego
|
||||||
block.arc.name = Piorun
|
block.arc.name = Piorun
|
||||||
block.rtg-generator.name = Generator RTG
|
block.rtg-generator.name = Generator RTG
|
||||||
block.spectre.name = Spectre
|
block.spectre.name = Huragan
|
||||||
block.meltdown.name = Meltdown
|
block.meltdown.name = Meltdown
|
||||||
block.container.name = Kontener
|
block.container.name = Kontener
|
||||||
block.launch-pad.name = Skocznia
|
block.launch-pad.name = Skocznia
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ contributors = Переводчики и Помощники
|
|||||||
discord = Присоединяйтесь к нашему Discord!
|
discord = Присоединяйтесь к нашему Discord!
|
||||||
link.discord.description = Официальный Discord-сервер Mindustry
|
link.discord.description = Официальный Discord-сервер Mindustry
|
||||||
link.github.description = Исходный код игры
|
link.github.description = Исходный код игры
|
||||||
|
link.changelog.description = Список изменений в обновлениях
|
||||||
link.dev-builds.description = Нестабильные версии
|
link.dev-builds.description = Нестабильные версии
|
||||||
link.trello.description = Официальная доска Trello для запланированных функций
|
link.trello.description = Официальная доска Trello для запланированных функций
|
||||||
link.itch.io.description = Itch.io страница с загрузкой ПК версии и веб-версией игры
|
link.itch.io.description = Itch.io страница с загрузкой ПК версии и веб-версией игры
|
||||||
@@ -48,7 +49,7 @@ maps = Карты
|
|||||||
continue = Продолжить
|
continue = Продолжить
|
||||||
maps.none = [LIGHT_GRAY]Карты не найдены!
|
maps.none = [LIGHT_GRAY]Карты не найдены!
|
||||||
about.button = Об игре
|
about.button = Об игре
|
||||||
name = Ник:
|
name = Имя:
|
||||||
noname = Для начала, придумайте[accent] себе никнейм[].
|
noname = Для начала, придумайте[accent] себе никнейм[].
|
||||||
filename = Имя файла:
|
filename = Имя файла:
|
||||||
unlocked = Новый контент разблокирован!
|
unlocked = Новый контент разблокирован!
|
||||||
@@ -99,7 +100,7 @@ server.hostname = Хост: {0}
|
|||||||
server.edit = Редактировать сервер
|
server.edit = Редактировать сервер
|
||||||
server.outdated = [crimson]Устаревший сервер![]
|
server.outdated = [crimson]Устаревший сервер![]
|
||||||
server.outdated.client = [crimson]Устаревший клиент![]
|
server.outdated.client = [crimson]Устаревший клиент![]
|
||||||
server.version = [lightgray]Версия: {0} {1}
|
server.version = [gray]в: {0} {1}
|
||||||
server.custombuild = [yellow]Пользовательская сборка
|
server.custombuild = [yellow]Пользовательская сборка
|
||||||
confirmban = Вы действительно хотите заблокировать этого игрока?
|
confirmban = Вы действительно хотите заблокировать этого игрока?
|
||||||
confirmkick = Вы действительно хотите выгнать(кикнуть) этого игрока?
|
confirmkick = Вы действительно хотите выгнать(кикнуть) этого игрока?
|
||||||
@@ -193,6 +194,7 @@ editor.description = Описание:
|
|||||||
editor.waves = Волны:
|
editor.waves = Волны:
|
||||||
editor.rules = Правила:
|
editor.rules = Правила:
|
||||||
editor.ingame = Редактировать в игре
|
editor.ingame = Редактировать в игре
|
||||||
|
editor.newmap = Новая карта
|
||||||
waves.title = Волны
|
waves.title = Волны
|
||||||
waves.remove = Удалить
|
waves.remove = Удалить
|
||||||
waves.never = <никогда>
|
waves.never = <никогда>
|
||||||
@@ -293,6 +295,7 @@ width = Ширина:
|
|||||||
height = Высота:
|
height = Высота:
|
||||||
menu = Меню
|
menu = Меню
|
||||||
play = Играть
|
play = Играть
|
||||||
|
campaign = Кампания
|
||||||
load = Загрузить
|
load = Загрузить
|
||||||
save = Сохранить
|
save = Сохранить
|
||||||
fps = FPS: {0}
|
fps = FPS: {0}
|
||||||
@@ -363,12 +366,14 @@ no = Нет
|
|||||||
info.title = Информация
|
info.title = Информация
|
||||||
error.title = [crimson]Произошла ошибка
|
error.title = [crimson]Произошла ошибка
|
||||||
error.crashtitle = Произошла ошибка
|
error.crashtitle = Произошла ошибка
|
||||||
|
attackpvponly = [scarlet]Доступно только в атаке/PvP режимах
|
||||||
blocks.input = Вход
|
blocks.input = Вход
|
||||||
blocks.output = Выход
|
blocks.output = Выход
|
||||||
blocks.booster = Ускоритель
|
blocks.booster = Ускоритель
|
||||||
block.unknown = [LIGHT_GRAY]???
|
block.unknown = [LIGHT_GRAY]???
|
||||||
blocks.powercapacity = Вместимость энергии
|
blocks.powercapacity = Вместимость энергии
|
||||||
blocks.powershot = Энергия/выстрел
|
blocks.powershot = Энергия/выстрел
|
||||||
|
blocks.damage = Урон
|
||||||
blocks.targetsair = Воздушные цели
|
blocks.targetsair = Воздушные цели
|
||||||
blocks.targetsground = Наземные цели
|
blocks.targetsground = Наземные цели
|
||||||
blocks.itemsmoved = Скорость перемещения
|
blocks.itemsmoved = Скорость перемещения
|
||||||
@@ -444,6 +449,7 @@ setting.animatedshields.name = Анимированные щиты
|
|||||||
setting.antialias.name = Сглаживание[LIGHT_GRAY] (требует перезапуска)[]
|
setting.antialias.name = Сглаживание[LIGHT_GRAY] (требует перезапуска)[]
|
||||||
setting.indicators.name = Показывать в сторону союзников и врагов
|
setting.indicators.name = Показывать в сторону союзников и врагов
|
||||||
setting.autotarget.name = Авто-стрельба
|
setting.autotarget.name = Авто-стрельба
|
||||||
|
setting.keyboard.name = Мышь+Управление с клавиатуры
|
||||||
setting.fpscap.name = Макс. FPS
|
setting.fpscap.name = Макс. FPS
|
||||||
setting.fpscap.none = Неограниченный
|
setting.fpscap.none = Неограниченный
|
||||||
setting.fpscap.text = {0} FPS
|
setting.fpscap.text = {0} FPS
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ contributors = Перекладачі та Помічники
|
|||||||
discord = Приєднуйтесь до нашого Discord!
|
discord = Приєднуйтесь до нашого Discord!
|
||||||
link.discord.description = Офіційний Discord-сервер Mindustry
|
link.discord.description = Офіційний Discord-сервер Mindustry
|
||||||
link.github.description = Код гри
|
link.github.description = Код гри
|
||||||
|
link.changelog.description = Список змін у оновленнях
|
||||||
link.dev-builds.description = Нестабільні версії
|
link.dev-builds.description = Нестабільні версії
|
||||||
link.trello.description = Офіційна дошка Trello(англ.) для запланованих функцій
|
link.trello.description = Офіційна дошка Trello(англ.) для запланованих функцій
|
||||||
link.itch.io.description = Itch.io сторінка з веб-версією та завантаженням для ПК
|
link.itch.io.description = Itch.io сторінка з веб-версією та завантаженням для ПК
|
||||||
@@ -48,7 +49,7 @@ maps = Мапи
|
|||||||
continue = Продовжити
|
continue = Продовжити
|
||||||
maps.none = [LIGHT_GRAY]Мап не знайдено!
|
maps.none = [LIGHT_GRAY]Мап не знайдено!
|
||||||
about.button = Про гру
|
about.button = Про гру
|
||||||
name = Нік:
|
name = Ім’я:
|
||||||
noname = Спочатку придумайте[accent] собі нікнейм[].
|
noname = Спочатку придумайте[accent] собі нікнейм[].
|
||||||
filename = Ім'я файлу:
|
filename = Ім'я файлу:
|
||||||
unlocked = Новий контент розблоковано!
|
unlocked = Новий контент розблоковано!
|
||||||
@@ -99,7 +100,7 @@ server.hostname = Хост: {0}
|
|||||||
server.edit = Редагувати сервер
|
server.edit = Редагувати сервер
|
||||||
server.outdated = [crimson]Застарілий сервер![]
|
server.outdated = [crimson]Застарілий сервер![]
|
||||||
server.outdated.client = [crimson]Застарілий клієнт![]
|
server.outdated.client = [crimson]Застарілий клієнт![]
|
||||||
server.version = [lightgray]Версія: {0}
|
server.version = [gray]в: {0} {1}
|
||||||
server.custombuild = [yellow]Користувацький збірка
|
server.custombuild = [yellow]Користувацький збірка
|
||||||
confirmban = Ви впевнені, що хочете заблокувати цього гравця?
|
confirmban = Ви впевнені, що хочете заблокувати цього гравця?
|
||||||
confirmkick = Ви впевнені, що хочете викинути(кікнути) цього гравця?
|
confirmkick = Ви впевнені, що хочете викинути(кікнути) цього гравця?
|
||||||
@@ -193,6 +194,7 @@ editor.description = Опис:
|
|||||||
editor.waves = Хвилі:
|
editor.waves = Хвилі:
|
||||||
editor.rules = Правила:
|
editor.rules = Правила:
|
||||||
editor.ingame = Редагувати в грі
|
editor.ingame = Редагувати в грі
|
||||||
|
editor.newmap = Нова мапа
|
||||||
waves.title = Хвилі
|
waves.title = Хвилі
|
||||||
waves.remove = Видалити
|
waves.remove = Видалити
|
||||||
waves.never = <ніколи>
|
waves.never = <ніколи>
|
||||||
@@ -293,6 +295,7 @@ width = Ширина:
|
|||||||
height = Висота:
|
height = Висота:
|
||||||
menu = Меню
|
menu = Меню
|
||||||
play = Грати
|
play = Грати
|
||||||
|
campaign = Кампанія
|
||||||
load = Завантажити
|
load = Завантажити
|
||||||
save = Зберегти
|
save = Зберегти
|
||||||
fps = FPS: {0}
|
fps = FPS: {0}
|
||||||
@@ -363,12 +366,14 @@ no = Ні
|
|||||||
info.title = Інформація
|
info.title = Інформація
|
||||||
error.title = [crimson]Виникла помилка
|
error.title = [crimson]Виникла помилка
|
||||||
error.crashtitle = Виникла помилка
|
error.crashtitle = Виникла помилка
|
||||||
|
attackpvponly = [scarlet]Наявне тільки в режими атаки чи PvP
|
||||||
blocks.input = Вхід
|
blocks.input = Вхід
|
||||||
blocks.output = Вихід
|
blocks.output = Вихід
|
||||||
blocks.booster = Прискорювач
|
blocks.booster = Прискорювач
|
||||||
block.unknown = [LIGHT_GRAY]???
|
block.unknown = [LIGHT_GRAY]???
|
||||||
blocks.powercapacity = Місткість енергії
|
blocks.powercapacity = Місткість енергії
|
||||||
blocks.powershot = Енергія/постріл
|
blocks.powershot = Енергія/постріл
|
||||||
|
blocks.damage = Шкода
|
||||||
blocks.targetsair = Повітряні мішені
|
blocks.targetsair = Повітряні мішені
|
||||||
blocks.targetsground = Наземні мішені
|
blocks.targetsground = Наземні мішені
|
||||||
blocks.itemsmoved = Швидкість переміщення
|
blocks.itemsmoved = Швидкість переміщення
|
||||||
@@ -444,6 +449,7 @@ setting.animatedshields.name = Анімовані щити
|
|||||||
setting.antialias.name = Згладжування[LIGHT_GRAY] (потребує перезапуску)[]
|
setting.antialias.name = Згладжування[LIGHT_GRAY] (потребує перезапуску)[]
|
||||||
setting.indicators.name = Показувати у сторону ворогів та союзників
|
setting.indicators.name = Показувати у сторону ворогів та союзників
|
||||||
setting.autotarget.name = Авто-стрільба
|
setting.autotarget.name = Авто-стрільба
|
||||||
|
setting.keyboard.name = Миш+Керування з клавіатури
|
||||||
setting.fpscap.name = Макс. FPS
|
setting.fpscap.name = Макс. FPS
|
||||||
setting.fpscap.none = Необмежений
|
setting.fpscap.none = Необмежений
|
||||||
setting.fpscap.text = {0} FPS
|
setting.fpscap.text = {0} FPS
|
||||||
|
|||||||