Spawn wave instruction
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@@ -162,7 +162,7 @@ public class Floor extends Block{
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}
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PixmapRegion image = Core.atlas.getPixmap(icons()[0]);
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PixmapRegion edge = Core.atlas.getPixmap("edge-stencil");
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PixmapRegion edge = Core.atlas.getPixmap(Core.atlas.find(name + "-edge-stencil", "edge-stencil"));
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Pixmap result = new Pixmap(edge.width, edge.height);
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for(int x = 0; x < edge.width; x++){
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