Automatic bundle update
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@@ -767,6 +767,7 @@ sectors.stored = Almacenado:
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sectors.resume = Reanudar
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sectors.launch = Lanzar
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sectors.select = Seleccionar
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sectors.launchselect = Select Launch Destination
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sectors.nonelaunch = [lightgray]Ninguno (sol)
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sectors.rename = Renombrar sector
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sectors.enemybase = [scarlet]Base enemiga
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@@ -1078,6 +1079,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time
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bar.onlycoredeposit = Sólo se permite depositar en el núcleo
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bar.drilltierreq = Requiere un taladro mejor
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bar.nobatterypower = Insufficieny Battery Power
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bar.noresources = Recursos insuficientes
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bar.corereq = Requiere un núcleo base
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bar.corefloor = Requiere colocarse en una zona designada para ello
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@@ -1086,6 +1088,7 @@ bar.drillspeed = Velocidad del taladro: {0}/s
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bar.pumpspeed = Velocidad de bombeado: {0}/s
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bar.efficiency = Eficiencia: {0}%
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bar.boost = Aceleración: +{0}%
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bar.powerbuffer = Battery Power: {0}/{1}
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bar.powerbalance = Energía: {0}/s
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bar.powerstored = Almacenado: {0}/{1}
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bar.poweramount = Energía: {0}
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