Balancing / Made pads spawn infinite units

This commit is contained in:
Anuken
2018-08-06 16:58:44 -04:00
parent 77f9d6cb1d
commit aaec04d04a
14 changed files with 69 additions and 55 deletions

View File

@@ -90,7 +90,7 @@ public class Vars{
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = false;
public static boolean showPaths = true;
//if false, player is always hidden
public static boolean showPlayer = true;
//whether to hide ui, only on debug