Balancing / Made pads spawn infinite units
This commit is contained in:
@@ -81,7 +81,7 @@ public class Pathfinder{
|
||||
}
|
||||
|
||||
public float getDebugValue(int x, int y){
|
||||
return paths[Team.red.ordinal()].weights[x][y];
|
||||
return paths[Team.blue.ordinal()].weights[x][y];
|
||||
}
|
||||
|
||||
public float getValueforTeam(Team team, int x, int y){
|
||||
|
||||
Reference in New Issue
Block a user