Many bugfixes and tweaks

This commit is contained in:
Anuken
2017-12-05 12:21:08 -05:00
parent dbb6673752
commit aafe7fb74a
31 changed files with 143 additions and 89 deletions

View File

@@ -5,6 +5,7 @@ precision mediump int;
#define MAX_HITS 64
#define HIT_RADIUS 12.0
#define ALPHA 0.18
uniform sampler2D u_texture;
@@ -53,7 +54,7 @@ void main() {
color *= 1.65;
}
color.a = 0.18;
color.a = ALPHA;
for(int i = 0; i < u_hitamount; i ++){
vec3 hit = u_hits[i];
@@ -62,7 +63,7 @@ void main() {
if(abs(distance(vec2(hit.x, hit.y), coords - u_texsize/2.0) - rad) < 1.0){
color = mix(color, u_color* vec4(si, si, si, 1.0), (1.0 * fract));
color.a = 0.18 + 0.82 *fract;
color.a = ALPHA + 0.82 *fract;
}
}
}