Many bugfixes and tweaks

This commit is contained in:
Anuken
2017-12-05 12:21:08 -05:00
parent dbb6673752
commit aafe7fb74a
31 changed files with 143 additions and 89 deletions

View File

@@ -3,6 +3,7 @@ package io.anuke.mindustry.input;
import static io.anuke.mindustry.Vars.*;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Buttons;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.math.Vector2;
@@ -10,7 +11,9 @@ import com.badlogic.gdx.math.Vector2;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.resource.ItemStack;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.types.Configurable;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Mathf;
@@ -82,6 +85,18 @@ public class AndroidInput extends InputAdapter{
}
public static void doInput(){
Tile cursor = selected();
//TODO test
if(Inputs.buttonUp(Buttons.LEFT) && cursor != null){
Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
if(linked != null && linked.block() instanceof Configurable){
Vars.ui.showConfig(linked);
}else if(!Vars.ui.hasConfigMouse()){
Vars.ui.hideConfig();
}
}
if(Gdx.input.isTouched(0)
&& Mathf.near2d(lmousex, lmousey, Gdx.input.getX(0), Gdx.input.getY(0), Unit.dp.inPixels(50))
&& !ui.hasMouse() /*&& (player.recipe == null || mode == PlaceMode.touch)*/){