WIP launch pad rework
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@@ -80,8 +80,6 @@ public class SectorInfo{
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public int waveVersion = -1;
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/** Whether this sector was indicated to the player or not. */
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public boolean shown = false;
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/** Temporary seq for last imported items. Do not use. */
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public transient ItemSeq lastImported = new ItemSeq();
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/** Special variables for simulation. */
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public float sumHealth, sumRps, sumDps, bossHealth, bossDps, curEnemyHealth, curEnemyDps;
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