Merge remote-tracking branch 'origin/master'

This commit is contained in:
Anuken
2026-03-06 11:57:04 -05:00
34 changed files with 68 additions and 68 deletions

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@@ -370,7 +370,6 @@ command.repair = Рамантаваць
command.rebuild = Перабудоўваць command.rebuild = Перабудоўваць
command.assist = Следаваць За Гульцом command.assist = Следаваць За Гульцом
command.move = Рухацца command.move = Рухацца
command.boost = Узляцець
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = адкрыць спасылку openlink = адкрыць спасылку
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

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@@ -370,7 +370,6 @@ command.repair = Ремонт
command.rebuild = Възстановяване command.rebuild = Възстановяване
command.assist = Помогни на играч command.assist = Помогни на играч
command.move = Движение command.move = Движение
command.boost = Ускоряване
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Отвори Линк openlink = Отвори Линк
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Поведение: Не стреляй
keybind.unit_stance_pursue_target.name = Поведение: Преследвай целта keybind.unit_stance_pursue_target.name = Поведение: Преследвай целта
keybind.unit_stance_patrol.name = Поведение: Патрул keybind.unit_stance_patrol.name = Поведение: Патрул
keybind.unit_stance_ram.name = Поведение: Забий се keybind.unit_stance_ram.name = Поведение: Забий се
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Команда: Движение keybind.unit_command_move.name = Команда: Движение
keybind.unit_command_repair.name = Команда: Поправка keybind.unit_command_repair.name = Команда: Поправка
keybind.unit_command_rebuild.name = Команда: Ремонт keybind.unit_command_rebuild.name = Команда: Ремонт
keybind.unit_command_assist.name = Команда: Съдействие keybind.unit_command_assist.name = Команда: Съдействие
keybind.unit_command_mine.name = Команда: Копаене keybind.unit_command_mine.name = Команда: Копаене
keybind.unit_command_boost.name = Команда: Подсилване
keybind.unit_command_load_units.name = Команда: Натовари единици keybind.unit_command_load_units.name = Команда: Натовари единици
keybind.unit_command_load_blocks.name = Команда: Натовари блокове keybind.unit_command_load_blocks.name = Команда: Натовари блокове
keybind.unit_command_unload_payload.name = Команда: Разтовари keybind.unit_command_unload_payload.name = Команда: Разтовари

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@@ -370,7 +370,6 @@ command.repair = Repara
command.rebuild = Reconstrueix command.rebuild = Reconstrueix
command.assist = Assisteix al jugador command.assist = Assisteix al jugador
command.move = Mou command.move = Mou
command.boost = Sobrevola
command.enterPayload = Entra bloc command.enterPayload = Entra bloc
command.loadUnits = Carrega unitats command.loadUnits = Carrega unitats
command.loadBlocks = Carrega blocs command.loadBlocks = Carrega blocs
@@ -382,6 +381,7 @@ stance.holdfire = Comportament: Mantén el foc
stance.pursuetarget = Comportament: Persegueix lobjectiu stance.pursuetarget = Comportament: Persegueix lobjectiu
stance.patrol = Comportament: Patrulla el camí stance.patrol = Comportament: Patrulla el camí
stance.ram = Comportament: Senzill\n[lightgray]Mou-te en línia recta, sense encaminador stance.ram = Comportament: Senzill\n[lightgray]Mou-te en línia recta, sense encaminador
stance.boost = Boost
stance.mineauto = Extracció automàtica stance.mineauto = Extracció automàtica
stance.mine = Extrau lelement: {0} stance.mine = Extrau lelement: {0}
openlink = Obre lenllaç openlink = Obre lenllaç
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Comportament: Mantén el foc
keybind.unit_stance_pursue_target.name = Comportament: Persegueix lobjectiu keybind.unit_stance_pursue_target.name = Comportament: Persegueix lobjectiu
keybind.unit_stance_patrol.name = Comportament: Patrulla keybind.unit_stance_patrol.name = Comportament: Patrulla
keybind.unit_stance_ram.name = Comportament: Senzill keybind.unit_stance_ram.name = Comportament: Senzill
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Ordre dunitat: Mou keybind.unit_command_move.name = Ordre dunitat: Mou
keybind.unit_command_repair.name = Ordre dunitat: Repara keybind.unit_command_repair.name = Ordre dunitat: Repara
keybind.unit_command_rebuild.name = Ordre dunitat: Reconstrueix keybind.unit_command_rebuild.name = Ordre dunitat: Reconstrueix
keybind.unit_command_assist.name = Ordre dunitat: Assisteix keybind.unit_command_assist.name = Ordre dunitat: Assisteix
keybind.unit_command_mine.name = Ordre dunitat: Extrau keybind.unit_command_mine.name = Ordre dunitat: Extrau
keybind.unit_command_boost.name = Ordre dunitat: Sobrevola
keybind.unit_command_load_units.name = Ordre dunitat: Carrega unitats keybind.unit_command_load_units.name = Ordre dunitat: Carrega unitats
keybind.unit_command_load_blocks.name = Ordre dunitat: Carrega blocs keybind.unit_command_load_blocks.name = Ordre dunitat: Carrega blocs
keybind.unit_command_unload_payload.name = Ordre dunitat: Descarrega blocs keybind.unit_command_unload_payload.name = Ordre dunitat: Descarrega blocs

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@@ -370,7 +370,6 @@ command.repair = Opravovat
command.rebuild = Přestavět command.rebuild = Přestavět
command.assist = Asistovat hráči command.assist = Asistovat hráči
command.move = Pohyb command.move = Pohyb
command.boost = Posílení
command.enterPayload = Zadejte blok užitečného zatížení command.enterPayload = Zadejte blok užitečného zatížení
command.loadUnits = Nahrát jednotky command.loadUnits = Nahrát jednotky
command.loadBlocks = Nahrát bloky command.loadBlocks = Nahrát bloky
@@ -382,6 +381,7 @@ stance.holdfire = Postoj: Přestaň střílet
stance.pursuetarget = Postoj: Sleduj cíl stance.pursuetarget = Postoj: Sleduj cíl
stance.patrol = Postoj: Hlídej stance.patrol = Postoj: Hlídej
stance.ram = Postoj: Ram\n[lightgray]Přímý pohyb, žádné hledání cesty stance.ram = Postoj: Ram\n[lightgray]Přímý pohyb, žádné hledání cesty
stance.boost = Boost
stance.mineauto = Automatická těžba stance.mineauto = Automatická těžba
stance.mine = Těžit předmět: {0} stance.mine = Těžit předmět: {0}
openlink = Otevřít odkaz openlink = Otevřít odkaz
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Postoj jednotky: Zastavit palbu
keybind.unit_stance_pursue_target.name = Postoj jednotky: Pronásleduj cíl keybind.unit_stance_pursue_target.name = Postoj jednotky: Pronásleduj cíl
keybind.unit_stance_patrol.name = Postoj jednotky: Hlídej keybind.unit_stance_patrol.name = Postoj jednotky: Hlídej
keybind.unit_stance_ram.name = Postoj jednotky: Ram keybind.unit_stance_ram.name = Postoj jednotky: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Příkaz jednotce: Hýbej se keybind.unit_command_move.name = Příkaz jednotce: Hýbej se
keybind.unit_command_repair.name = Příkaz jednotce: Opravuj keybind.unit_command_repair.name = Příkaz jednotce: Opravuj
keybind.unit_command_rebuild.name = Příkaz jednotce: Znovu stav keybind.unit_command_rebuild.name = Příkaz jednotce: Znovu stav
keybind.unit_command_assist.name = Příkaz jednotce: Asistuj keybind.unit_command_assist.name = Příkaz jednotce: Asistuj
keybind.unit_command_mine.name = Příkaz jednotce: Těž keybind.unit_command_mine.name = Příkaz jednotce: Těž
keybind.unit_command_boost.name = Příkaz jednotce: Posiluj
keybind.unit_command_load_units.name = Příkaz jednotce: Nakládej jednotky keybind.unit_command_load_units.name = Příkaz jednotce: Nakládej jednotky
keybind.unit_command_load_blocks.name = Příkaz jednotce: Nakládej bloky keybind.unit_command_load_blocks.name = Příkaz jednotce: Nakládej bloky
keybind.unit_command_unload_payload.name = Příkaz jednotce: Vykládej náklad keybind.unit_command_unload_payload.name = Příkaz jednotce: Vykládej náklad

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@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Åben Link openlink = Åben Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

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@@ -370,7 +370,6 @@ command.repair = Reparieren
command.rebuild = Wiederaufbauen command.rebuild = Wiederaufbauen
command.assist = Spieler unterstützen command.assist = Spieler unterstützen
command.move = Bewegen command.move = Bewegen
command.boost = Boost
command.enterPayload = Frachtblock betreten command.enterPayload = Frachtblock betreten
command.loadUnits = Einheiten laden command.loadUnits = Einheiten laden
command.loadBlocks = Blöcke laden command.loadBlocks = Blöcke laden
@@ -382,6 +381,7 @@ stance.holdfire = Stellung: nicht schießen
stance.pursuetarget = Stellung: Ziel verfolgen stance.pursuetarget = Stellung: Ziel verfolgen
stance.patrol = Stellung: Pfad patroullieren stance.patrol = Stellung: Pfad patroullieren
stance.ram = Stellung: rammen[lightgray]in einer geraden Linie bewegen, gegen Wände laufen stance.ram = Stellung: rammen[lightgray]in einer geraden Linie bewegen, gegen Wände laufen
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Link öffnen openlink = Link öffnen
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Stellung: nicht schießen
keybind.unit_stance_pursue_target.name = Stellung: Ziel verfolgen keybind.unit_stance_pursue_target.name = Stellung: Ziel verfolgen
keybind.unit_stance_patrol.name = Stellung: patroullieren keybind.unit_stance_patrol.name = Stellung: patroullieren
keybind.unit_stance_ram.name = Stellung: rammen keybind.unit_stance_ram.name = Stellung: rammen
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Befehl: bewegen keybind.unit_command_move.name = Befehl: bewegen
keybind.unit_command_repair.name = Befehl: reparieren keybind.unit_command_repair.name = Befehl: reparieren
keybind.unit_command_rebuild.name = Befehl: wiederaufbauen keybind.unit_command_rebuild.name = Befehl: wiederaufbauen
keybind.unit_command_assist.name = Befehl: Spieler helfen keybind.unit_command_assist.name = Befehl: Spieler helfen
keybind.unit_command_mine.name = Befehl: Ressourcen abbauen keybind.unit_command_mine.name = Befehl: Ressourcen abbauen
keybind.unit_command_boost.name = Befehl: Boost
keybind.unit_command_load_units.name = Befehl: Einheiten aufnehmen keybind.unit_command_load_units.name = Befehl: Einheiten aufnehmen
keybind.unit_command_load_blocks.name = Befehl: Blöcke aufnehmen keybind.unit_command_load_blocks.name = Befehl: Blöcke aufnehmen
keybind.unit_command_unload_payload.name = Befehl: Last abladen keybind.unit_command_unload_payload.name = Befehl: Last abladen

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@@ -370,7 +370,6 @@ command.repair = Reparar
command.rebuild = Reconstruir command.rebuild = Reconstruir
command.assist = Asistir al jugador command.assist = Asistir al jugador
command.move = Moverse command.move = Moverse
command.boost = Sobrevolar
command.enterPayload = Entrar a bloque de carga command.enterPayload = Entrar a bloque de carga
command.loadUnits = Cargar unidades command.loadUnits = Cargar unidades
command.loadBlocks = Cargar bloques command.loadBlocks = Cargar bloques
@@ -382,6 +381,7 @@ stance.holdfire = Acción: No disparar
stance.pursuetarget = Acción: Seguir al objetivo stance.pursuetarget = Acción: Seguir al objetivo
stance.patrol = Acción: Patrullar ruta stance.patrol = Acción: Patrullar ruta
stance.ram = Acción: Embestir\n[lightgray]Movimiento en linea recta, sin pathfinding stance.ram = Acción: Embestir\n[lightgray]Movimiento en linea recta, sin pathfinding
stance.boost = Boost
stance.mineauto = Minar automáticamente stance.mineauto = Minar automáticamente
stance.mine = Minar objeto: {0} stance.mine = Minar objeto: {0}
openlink = Abrir enlace openlink = Abrir enlace
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Acción de unidad: No disparar
keybind.unit_stance_pursue_target.name = Acción de unidad: Seguir objetivo keybind.unit_stance_pursue_target.name = Acción de unidad: Seguir objetivo
keybind.unit_stance_patrol.name = Acción de unidad: Patrullar keybind.unit_stance_patrol.name = Acción de unidad: Patrullar
keybind.unit_stance_ram.name = Acción de unidad: Embestir keybind.unit_stance_ram.name = Acción de unidad: Embestir
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Comando de unidad: Moverse keybind.unit_command_move.name = Comando de unidad: Moverse
keybind.unit_command_repair.name = Comando de unidad: Reparar keybind.unit_command_repair.name = Comando de unidad: Reparar
keybind.unit_command_rebuild.name = Comando de unidad: Reconstruir keybind.unit_command_rebuild.name = Comando de unidad: Reconstruir
keybind.unit_command_assist.name = Comando de unidad: Asistir al jugador keybind.unit_command_assist.name = Comando de unidad: Asistir al jugador
keybind.unit_command_mine.name = Comando de unidad: Minar keybind.unit_command_mine.name = Comando de unidad: Minar
keybind.unit_command_boost.name = Comando de unidad: Sobrevolar
keybind.unit_command_load_units.name = Comando de unidad: Cargar unidades keybind.unit_command_load_units.name = Comando de unidad: Cargar unidades
keybind.unit_command_load_blocks.name = Comando de unidad: Cargar bloques keybind.unit_command_load_blocks.name = Comando de unidad: Cargar bloques
keybind.unit_command_unload_payload.name = Comando de unidad: Soltar carga keybind.unit_command_unload_payload.name = Comando de unidad: Soltar carga

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@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Ava link openlink = Ava link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

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@@ -370,7 +370,6 @@ command.repair = Konpondu
command.rebuild = Berreraiki command.rebuild = Berreraiki
command.assist = Jokalaria lagundu command.assist = Jokalaria lagundu
command.move = Mugitu command.move = Mugitu
command.boost = Bultzatu
command.enterPayload = Karga erabilgarriko blokea sartu command.enterPayload = Karga erabilgarriko blokea sartu
command.loadUnits = Unitateak kargatu command.loadUnits = Unitateak kargatu
command.loadBlocks = Blokeak kargatu command.loadBlocks = Blokeak kargatu
@@ -382,6 +381,7 @@ stance.holdfire = Jarrera: Su-etena
stance.pursuetarget = Jarrera: Objetiboa jarraitu stance.pursuetarget = Jarrera: Objetiboa jarraitu
stance.patrol = Jarrera: Patruila bidea stance.patrol = Jarrera: Patruila bidea
stance.ram = Jarrera: Ram\n[lightgray]Mugimendua lerro zuzenean, biderik bilatu gabe stance.ram = Jarrera: Ram\n[lightgray]Mugimendua lerro zuzenean, biderik bilatu gabe
stance.boost = Boost
stance.mineauto = Meatzaritza automatikoa stance.mineauto = Meatzaritza automatikoa
stance.mine = Minatutako objektua: {0} stance.mine = Minatutako objektua: {0}
openlink = Ireki esteka openlink = Ireki esteka
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unitatearen jarrera: Eutsi sua
keybind.unit_stance_pursue_target.name = Unitatearen jarrera: Helburua jarraitu keybind.unit_stance_pursue_target.name = Unitatearen jarrera: Helburua jarraitu
keybind.unit_stance_patrol.name = Unitatearen jarrera: Patruila keybind.unit_stance_patrol.name = Unitatearen jarrera: Patruila
keybind.unit_stance_ram.name = Unitatearen jarrera: Aharia keybind.unit_stance_ram.name = Unitatearen jarrera: Aharia
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unitateko agindua: Mugitu keybind.unit_command_move.name = Unitateko agindua: Mugitu
keybind.unit_command_repair.name = Unitateko agindua: Konponketa keybind.unit_command_repair.name = Unitateko agindua: Konponketa
keybind.unit_command_rebuild.name = Unitateko agindua: Berreraiki keybind.unit_command_rebuild.name = Unitateko agindua: Berreraiki
keybind.unit_command_assist.name = Unitateko agindua: Laguntza keybind.unit_command_assist.name = Unitateko agindua: Laguntza
keybind.unit_command_mine.name = Unitateko agindua: Minatu keybind.unit_command_mine.name = Unitateko agindua: Minatu
keybind.unit_command_boost.name = Unitateko agindua: Bultzatu
keybind.unit_command_load_units.name = Unitateko agindua: Karga unitateak keybind.unit_command_load_units.name = Unitateko agindua: Karga unitateak
keybind.unit_command_load_blocks.name = Unitateko agindua: Kargatu blokeak keybind.unit_command_load_blocks.name = Unitateko agindua: Kargatu blokeak
keybind.unit_command_unload_payload.name = Unitateko agindua: Deskargatu karga erabilgarria keybind.unit_command_unload_payload.name = Unitateko agindua: Deskargatu karga erabilgarria

View File

@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Avaa linkki openlink = Avaa linkki
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Ipagawa
command.rebuild = Itayo command.rebuild = Itayo
command.assist = Asistahan ang maglalaro command.assist = Asistahan ang maglalaro
command.move = Galaw command.move = Galaw
command.boost = Magpabilis
command.enterPayload = Pumasok sa payload command.enterPayload = Pumasok sa payload
command.loadUnits = Ipasok ang Unit command.loadUnits = Ipasok ang Unit
command.loadBlocks = Ipasok ang tapak command.loadBlocks = Ipasok ang tapak
@@ -382,6 +381,7 @@ stance.holdfire = Paninindigan: Huwag Bumaril
stance.pursuetarget = Paninindigan: Habulin ang Iaatake stance.pursuetarget = Paninindigan: Habulin ang Iaatake
stance.patrol = Paninindigan: Patrolyang Lakarin stance.patrol = Paninindigan: Patrolyang Lakarin
stance.ram = Paninindigan: Daan\n[lightgray]Tuwid na linyang paggalaw, walang paghanag ng path stance.ram = Paninindigan: Daan\n[lightgray]Tuwid na linyang paggalaw, walang paghanag ng path
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Buksan Link openlink = Buksan Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

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@@ -370,7 +370,6 @@ command.repair = Réparer
command.rebuild = Reconstruire command.rebuild = Reconstruire
command.assist = Assister command.assist = Assister
command.move = Bouger command.move = Bouger
command.boost = Booster
command.enterPayload = Entrer dans Bloc de Transport command.enterPayload = Entrer dans Bloc de Transport
command.loadUnits = Transporter Unités command.loadUnits = Transporter Unités
command.loadBlocks = Transporter Blocs command.loadBlocks = Transporter Blocs
@@ -382,6 +381,7 @@ stance.holdfire = Ordre: Ne pas Tirer
stance.pursuetarget = Ordre: Poursuivre Cible stance.pursuetarget = Ordre: Poursuivre Cible
stance.patrol = Ordre: Chemins de Contrôle stance.patrol = Ordre: Chemins de Contrôle
stance.ram = Ordre: Charger\n[lightgray]Mouvement en ligne droite, sans détection de chemins stance.ram = Ordre: Charger\n[lightgray]Mouvement en ligne droite, sans détection de chemins
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Ouvrir le lien openlink = Ouvrir le lien
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Ordre: Ne pas tirer
keybind.unit_stance_pursue_target.name = Ordre: Poursuivre la cible keybind.unit_stance_pursue_target.name = Ordre: Poursuivre la cible
keybind.unit_stance_patrol.name = Ordre: Patrouille keybind.unit_stance_patrol.name = Ordre: Patrouille
keybind.unit_stance_ram.name = Ordre: Charger keybind.unit_stance_ram.name = Ordre: Charger
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Javítás
command.rebuild = Újjáépítés command.rebuild = Újjáépítés
command.assist = Játékos segítése command.assist = Játékos segítése
command.move = Mozgás command.move = Mozgás
command.boost = Erősítés
command.enterPayload = Berakodás a raktérbe command.enterPayload = Berakodás a raktérbe
command.loadUnits = Egységek felvétele command.loadUnits = Egységek felvétele
command.loadBlocks = Blokkok felvétele command.loadBlocks = Blokkok felvétele
@@ -382,6 +381,7 @@ stance.holdfire = Viselkedés: tüzet szüntess
stance.pursuetarget = Viselkedés: célpont követése stance.pursuetarget = Viselkedés: célpont követése
stance.patrol = Viselkedés: járőrözési útvonal stance.patrol = Viselkedés: járőrözési útvonal
stance.ram = Viselkedés: ütközés\n[lightgray]Egyenes vonalú mozgás, útkeresés nélkül stance.ram = Viselkedés: ütközés\n[lightgray]Egyenes vonalú mozgás, útkeresés nélkül
stance.boost = Boost
stance.mineauto = Automatikus bányászás stance.mineauto = Automatikus bányászás
stance.mine = {0} bányászása stance.mine = {0} bányászása
openlink = Hivatkozás megnyitása openlink = Hivatkozás megnyitása
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Egység viselkedése: tüzet szüntess
keybind.unit_stance_pursue_target.name = Egység viselkedése: célpont követése keybind.unit_stance_pursue_target.name = Egység viselkedése: célpont követése
keybind.unit_stance_patrol.name = Egység viselkedése: járőrözés keybind.unit_stance_patrol.name = Egység viselkedése: járőrözés
keybind.unit_stance_ram.name = Egység viselkedése: ütközés keybind.unit_stance_ram.name = Egység viselkedése: ütközés
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Egységparancs: mozgás keybind.unit_command_move.name = Egységparancs: mozgás
keybind.unit_command_repair.name = Egységparancs: javítás keybind.unit_command_repair.name = Egységparancs: javítás
keybind.unit_command_rebuild.name = Egységparancs: újjáépítés keybind.unit_command_rebuild.name = Egységparancs: újjáépítés
keybind.unit_command_assist.name = Egységparancs: támogatás keybind.unit_command_assist.name = Egységparancs: támogatás
keybind.unit_command_mine.name = Egységparancs: bányászás keybind.unit_command_mine.name = Egységparancs: bányászás
keybind.unit_command_boost.name = Egységparancs: erősítés
keybind.unit_command_load_units.name = Egységparancs: egységek berakodása keybind.unit_command_load_units.name = Egységparancs: egységek berakodása
keybind.unit_command_load_blocks.name = Egységparancs: blokkok berakodása keybind.unit_command_load_blocks.name = Egységparancs: blokkok berakodása
keybind.unit_command_unload_payload.name = Egységparancs: kirakodás keybind.unit_command_unload_payload.name = Egységparancs: kirakodás

View File

@@ -370,7 +370,6 @@ command.repair = Perbaiki
command.rebuild = Bangun Kembali command.rebuild = Bangun Kembali
command.assist = Bantu Pemain command.assist = Bantu Pemain
command.move = Maju command.move = Maju
command.boost = Pendorongan
command.enterPayload = Masukkan Muatan Blok command.enterPayload = Masukkan Muatan Blok
command.loadUnits = Muat Unit command.loadUnits = Muat Unit
command.loadBlocks = Muat Blok command.loadBlocks = Muat Blok
@@ -382,6 +381,7 @@ stance.holdfire = Posisi Unit: Gencatan Senjata
stance.pursuetarget = Posisi Unit: Kejar Target stance.pursuetarget = Posisi Unit: Kejar Target
stance.patrol = Posisi Unit: Patroli Jalur stance.patrol = Posisi Unit: Patroli Jalur
stance.ram = Posisi Unit: Seruduk\n[lightgray]Pergerakan lurus, tanpa pathfinding stance.ram = Posisi Unit: Seruduk\n[lightgray]Pergerakan lurus, tanpa pathfinding
stance.boost = Boost
stance.mineauto = Menambang Otomatis stance.mineauto = Menambang Otomatis
stance.mine = Tambang Sumber Daya: {0} stance.mine = Tambang Sumber Daya: {0}
openlink = Buka Tautan openlink = Buka Tautan
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Posisi Unit: Tahan Tembakan
keybind.unit_stance_pursue_target.name = Posisi Unit: Mengejar Target keybind.unit_stance_pursue_target.name = Posisi Unit: Mengejar Target
keybind.unit_stance_patrol.name = Posisi Unit: Patroli keybind.unit_stance_patrol.name = Posisi Unit: Patroli
keybind.unit_stance_ram.name = Posisi Unit: Tabrak keybind.unit_stance_ram.name = Posisi Unit: Tabrak
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Perintah Unit: Bergerak keybind.unit_command_move.name = Perintah Unit: Bergerak
keybind.unit_command_repair.name = Perintah Unit: Perbaiki keybind.unit_command_repair.name = Perintah Unit: Perbaiki
keybind.unit_command_rebuild.name = Perintah Unit: Bangun Kembali keybind.unit_command_rebuild.name = Perintah Unit: Bangun Kembali
keybind.unit_command_assist.name = Perintah Unit: Ikuti Player keybind.unit_command_assist.name = Perintah Unit: Ikuti Player
keybind.unit_command_mine.name = Perintah Unit: Menambang keybind.unit_command_mine.name = Perintah Unit: Menambang
keybind.unit_command_boost.name = Perintah Unit: Mendorong
keybind.unit_command_load_units.name = Perintah Unit: Muat Unit keybind.unit_command_load_units.name = Perintah Unit: Muat Unit
keybind.unit_command_load_blocks.name = Perintah Unit: Muat Blok keybind.unit_command_load_blocks.name = Perintah Unit: Muat Blok
keybind.unit_command_unload_payload.name = Perintah Unit: Bongkar Muatan keybind.unit_command_unload_payload.name = Perintah Unit: Bongkar Muatan

View File

@@ -370,7 +370,6 @@ command.repair = Ripara
command.rebuild = Ricostruisci command.rebuild = Ricostruisci
command.assist = Aiuta Giocatore command.assist = Aiuta Giocatore
command.move = Muovi command.move = Muovi
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Apri Link openlink = Apri Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = 修復
command.rebuild = 再建築 command.rebuild = 再建築
command.assist = プレイヤーをアシスト command.assist = プレイヤーをアシスト
command.move = 移動 command.move = 移動
command.boost = ブースト
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = 姿勢:発砲控え
stance.pursuetarget = 姿勢:追撃 stance.pursuetarget = 姿勢:追撃
stance.patrol = 姿勢:偵察経路 stance.patrol = 姿勢:偵察経路
stance.ram = 姿勢: 突撃\n[lightgray]直線、経路捜索無し stance.ram = 姿勢: 突撃\n[lightgray]直線、経路捜索無し
stance.boost = Boost
stance.mineauto = 自採掘掘 stance.mineauto = 自採掘掘
stance.mine = 採掘数: {0} stance.mine = 採掘数: {0}
openlink = リンクを開く openlink = リンクを開く
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = ユニット姿勢:発砲控え
keybind.unit_stance_pursue_target.name = ユニット姿勢:追撃 keybind.unit_stance_pursue_target.name = ユニット姿勢:追撃
keybind.unit_stance_patrol.name = ユニット姿勢:偵察経路 keybind.unit_stance_patrol.name = ユニット姿勢:偵察経路
keybind.unit_stance_ram.name = ユニット姿勢:突撃 keybind.unit_stance_ram.name = ユニット姿勢:突撃
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = ユニット指令:移動 keybind.unit_command_move.name = ユニット指令:移動
keybind.unit_command_repair.name = ユニット指令:修復 keybind.unit_command_repair.name = ユニット指令:修復
keybind.unit_command_rebuild.name = ユニット指令:再建 keybind.unit_command_rebuild.name = ユニット指令:再建
keybind.unit_command_assist.name = ユニット指令:援助 keybind.unit_command_assist.name = ユニット指令:援助
keybind.unit_command_mine.name = ユニット指令:採掘 keybind.unit_command_mine.name = ユニット指令:採掘
keybind.unit_command_boost.name = ユニット指令:ブースト
keybind.unit_command_load_units.name = ユニット指令:ユニット搬入 keybind.unit_command_load_units.name = ユニット指令:ユニット搬入
keybind.unit_command_load_blocks.name = ユニット指令:ブロック搬入 keybind.unit_command_load_blocks.name = ユニット指令:ブロック搬入
keybind.unit_command_unload_payload.name = ユニット指令:ペイロード搬出 keybind.unit_command_unload_payload.name = ユニット指令:ペイロード搬出

View File

@@ -370,7 +370,6 @@ command.repair = 수리
command.rebuild = 재건 command.rebuild = 재건
command.assist = 플레이어 지원 command.assist = 플레이어 지원
command.move = 이동 command.move = 이동
command.boost = 비행
command.enterPayload = 화물 블록에 들어가기 command.enterPayload = 화물 블록에 들어가기
command.loadUnits = 유닛 적재 command.loadUnits = 유닛 적재
command.loadBlocks = 블록 적재 command.loadBlocks = 블록 적재
@@ -382,6 +381,7 @@ stance.holdfire = 명령: 사격 중지
stance.pursuetarget = 명령: 타겟 추격 stance.pursuetarget = 명령: 타겟 추격
stance.patrol = 명령: 정찰 stance.patrol = 명령: 정찰
stance.ram = 명령 : 돌격\n[lightgray] 유닛이 장애물 여부를 확인하지 않고 일직선으로 이동합니다. stance.ram = 명령 : 돌격\n[lightgray] 유닛이 장애물 여부를 확인하지 않고 일직선으로 이동합니다.
stance.boost = Boost
stance.mineauto = 자동 채굴 stance.mineauto = 자동 채굴
stance.mine = 채굴 자원: {0} stance.mine = 채굴 자원: {0}
openlink = 링크 열기 openlink = 링크 열기
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = 유닛 명령: 사격 중지
keybind.unit_stance_pursue_target.name = 유닛 명령: 타겟 추격 keybind.unit_stance_pursue_target.name = 유닛 명령: 타겟 추격
keybind.unit_stance_patrol.name = 유닛 명령: 정찰 keybind.unit_stance_patrol.name = 유닛 명령: 정찰
keybind.unit_stance_ram.name = 유닛 명령: 돌격 keybind.unit_stance_ram.name = 유닛 명령: 돌격
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = 유닛 제어: 이동 keybind.unit_command_move.name = 유닛 제어: 이동
keybind.unit_command_repair.name = 유닛 제어: 수리 keybind.unit_command_repair.name = 유닛 제어: 수리
keybind.unit_command_rebuild.name = 유닛 제어: 재건 keybind.unit_command_rebuild.name = 유닛 제어: 재건
keybind.unit_command_assist.name = 유닛 제어: 플레이어 지원 keybind.unit_command_assist.name = 유닛 제어: 플레이어 지원
keybind.unit_command_mine.name = 유닛 제어: 채굴 keybind.unit_command_mine.name = 유닛 제어: 채굴
keybind.unit_command_boost.name = 유닛 제어: 비행
keybind.unit_command_load_units.name = 유닛 제어: 유닛 적재 keybind.unit_command_load_units.name = 유닛 제어: 유닛 적재
keybind.unit_command_load_blocks.name = 유닛 제어: 블록 적재 keybind.unit_command_load_blocks.name = 유닛 제어: 블록 적재
keybind.unit_command_unload_payload.name = 유닛 제어: 화물 투하 keybind.unit_command_unload_payload.name = 유닛 제어: 화물 투하

View File

@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Atidaryti Nuorodą openlink = Atidaryti Nuorodą
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Repareer
command.rebuild = Herbouw command.rebuild = Herbouw
command.assist = Assist Speler command.assist = Assist Speler
command.move = Beweeg command.move = Beweeg
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Open Link openlink = Open Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Open Link openlink = Open Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Naprawiaj
command.rebuild = Odbudowywuj command.rebuild = Odbudowywuj
command.assist = Asystuj Graczowi command.assist = Asystuj Graczowi
command.move = Przemieść command.move = Przemieść
command.boost = Przyspiesz
command.enterPayload = Wprowadź blok ładunku command.enterPayload = Wprowadź blok ładunku
command.loadUnits = Załaduj Jednostki command.loadUnits = Załaduj Jednostki
command.loadBlocks = Załaduj Bloki command.loadBlocks = Załaduj Bloki
@@ -382,6 +381,7 @@ stance.holdfire = Wstrzymaj Ogień
stance.pursuetarget = Goń Cel stance.pursuetarget = Goń Cel
stance.patrol = Patroluj Obszar stance.patrol = Patroluj Obszar
stance.ram = Taranuj\n[lightgray]Ruch w prostej linii bez znajdowania drogi stance.ram = Taranuj\n[lightgray]Ruch w prostej linii bez znajdowania drogi
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Otwórz Link openlink = Otwórz Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Wstrzymaj ogień
keybind.unit_stance_pursue_target.name = Goń Cel keybind.unit_stance_pursue_target.name = Goń Cel
keybind.unit_stance_patrol.name = Patroluj keybind.unit_stance_patrol.name = Patroluj
keybind.unit_stance_ram.name = Taranuj keybind.unit_stance_ram.name = Taranuj
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Reparar
command.rebuild = Reconstruir command.rebuild = Reconstruir
command.assist = Auxiliar Jogador command.assist = Auxiliar Jogador
command.move = Mover command.move = Mover
command.boost = Impulso
command.enterPayload = Inserir Bloco de Carga útil command.enterPayload = Inserir Bloco de Carga útil
command.loadUnits = Carregar Unidades command.loadUnits = Carregar Unidades
command.loadBlocks = Carregar Blocos command.loadBlocks = Carregar Blocos
@@ -382,6 +381,7 @@ stance.holdfire = Modo: Cessar Fogo
stance.pursuetarget = Modo: Perseguir Alvo stance.pursuetarget = Modo: Perseguir Alvo
stance.patrol = Modo: Patrulhar Caminho stance.patrol = Modo: Patrulhar Caminho
stance.ram = Modo: Vagar\n[lightgray]Andar em linha reta, ignorando o terreno stance.ram = Modo: Vagar\n[lightgray]Andar em linha reta, ignorando o terreno
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Abrir Link openlink = Abrir Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = reparar
command.rebuild = Reconstruir command.rebuild = Reconstruir
command.assist = Assistir jogador command.assist = Assistir jogador
command.move = Mover command.move = Mover
command.boost = Impulsionar
command.enterPayload = Inserir bloco de carga command.enterPayload = Inserir bloco de carga
command.loadUnits = Carrgar Unidades command.loadUnits = Carrgar Unidades
command.loadBlocks = Carregar Blocos command.loadBlocks = Carregar Blocos
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Não disparar
stance.pursuetarget = Stance: Perseguir alvo stance.pursuetarget = Stance: Perseguir alvo
stance.patrol = Stance: Caminho de Patrulha stance.patrol = Stance: Caminho de Patrulha
stance.ram = Stance: Ram\n[lightgray]Movimento em linha reta, sem trajetória stance.ram = Stance: Ram\n[lightgray]Movimento em linha reta, sem trajetória
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Abrir Ligação openlink = Abrir Ligação
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Postura de Unidade: Não Disparar
keybind.unit_stance_pursue_target.name = Postura de Unidade: Perseguir Alvo keybind.unit_stance_pursue_target.name = Postura de Unidade: Perseguir Alvo
keybind.unit_stance_patrol.name = Postura de Unidade: Patrulha keybind.unit_stance_patrol.name = Postura de Unidade: Patrulha
keybind.unit_stance_ram.name = Postura de Unidade: Forçar keybind.unit_stance_ram.name = Postura de Unidade: Forçar
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Controlo de Unidade: Mover keybind.unit_command_move.name = Controlo de Unidade: Mover
keybind.unit_command_repair.name = Controlo de Unidade: Reparar keybind.unit_command_repair.name = Controlo de Unidade: Reparar
keybind.unit_command_rebuild.name = Controlo de Unidade: Reconstruir keybind.unit_command_rebuild.name = Controlo de Unidade: Reconstruir
keybind.unit_command_assist.name = Controlo de Unidade: Assistir keybind.unit_command_assist.name = Controlo de Unidade: Assistir
keybind.unit_command_mine.name = Controlo de Unidade: Minerar keybind.unit_command_mine.name = Controlo de Unidade: Minerar
keybind.unit_command_boost.name = Controlo de Unidade: Impulsionar
keybind.unit_command_load_units.name = Controlo de Unidade: Carregar Unidades keybind.unit_command_load_units.name = Controlo de Unidade: Carregar Unidades
keybind.unit_command_load_blocks.name = Controlo de Unidade: Carregar Blocos keybind.unit_command_load_blocks.name = Controlo de Unidade: Carregar Blocos
keybind.unit_command_unload_payload.name = Controlo de Unidade: Descarregar Carga keybind.unit_command_unload_payload.name = Controlo de Unidade: Descarregar Carga

View File

@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Deschide Linkul openlink = Deschide Linkul
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Ремонтировать
command.rebuild = Восстанавливать command.rebuild = Восстанавливать
command.assist = Помогать игроку command.assist = Помогать игроку
command.move = Двигаться command.move = Двигаться
command.boost = Лететь
command.enterPayload = Войти в грузовой блок command.enterPayload = Войти в грузовой блок
command.loadUnits = Загрузить единицы command.loadUnits = Загрузить единицы
command.loadBlocks = Загрузить постройки command.loadBlocks = Загрузить постройки
@@ -382,6 +381,7 @@ stance.holdfire = Положение: Удерживать огонь
stance.pursuetarget = Положение: Преследовать цель stance.pursuetarget = Положение: Преследовать цель
stance.patrol = Положение: Патрулировать путь stance.patrol = Положение: Патрулировать путь
stance.ram = Положение: Таран\n[lightgray]Движение по прямой, без поиска пути stance.ram = Положение: Таран\n[lightgray]Движение по прямой, без поиска пути
stance.boost = Boost
stance.mineauto = Автоматическая добыча stance.mineauto = Автоматическая добыча
stance.mine = Добывать: {0} stance.mine = Добывать: {0}
openlink = Открыть ссылку openlink = Открыть ссылку
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Поведение юнита: Огонь
keybind.unit_stance_pursue_target.name = Поведение юнита: Преследовать цель keybind.unit_stance_pursue_target.name = Поведение юнита: Преследовать цель
keybind.unit_stance_patrol.name = Поведение юнита: Патруль keybind.unit_stance_patrol.name = Поведение юнита: Патруль
keybind.unit_stance_ram.name = Поведение юнита: Таран keybind.unit_stance_ram.name = Поведение юнита: Таран
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Команда юниту: Двигаться keybind.unit_command_move.name = Команда юниту: Двигаться
keybind.unit_command_repair.name = Команда юниту: Ремонт keybind.unit_command_repair.name = Команда юниту: Ремонт
keybind.unit_command_rebuild.name = Команда юниту: Восстановить keybind.unit_command_rebuild.name = Команда юниту: Восстановить
keybind.unit_command_assist.name = Команда юниту: Помощь keybind.unit_command_assist.name = Команда юниту: Помощь
keybind.unit_command_mine.name = Команда юниту: Добыча keybind.unit_command_mine.name = Команда юниту: Добыча
keybind.unit_command_boost.name = Команда юниту: Ускорение
keybind.unit_command_load_units.name = Команда юниту: Загрузить юнитов keybind.unit_command_load_units.name = Команда юниту: Загрузить юнитов
keybind.unit_command_load_blocks.name = Команда юниту: Загрузить блоки keybind.unit_command_load_blocks.name = Команда юниту: Загрузить блоки
keybind.unit_command_unload_payload.name = Команда юниту: Выгрузить груз keybind.unit_command_unload_payload.name = Команда юниту: Выгрузить груз

View File

@@ -370,7 +370,6 @@ command.repair = Popravljaj
command.rebuild = Ponovna Gradnja command.rebuild = Ponovna Gradnja
command.assist = Pomoć Igraču command.assist = Pomoć Igraču
command.move = Kretanje command.move = Kretanje
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Otvori Link openlink = Otvori Link
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Öppna Länk openlink = Öppna Länk
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = ซ่อมแซม
command.rebuild = สร้างใหม่ command.rebuild = สร้างใหม่
command.assist = ช่วยเหลือผู้เล่น command.assist = ช่วยเหลือผู้เล่น
command.move = ขยับ command.move = ขยับ
command.boost = บูสต์
command.enterPayload = เข้าบล็อกบรรทุก command.enterPayload = เข้าบล็อกบรรทุก
command.loadUnits = โหลดยูนิต command.loadUnits = โหลดยูนิต
command.loadBlocks = โหลดบล็อก command.loadBlocks = โหลดบล็อก
@@ -382,6 +381,7 @@ stance.holdfire = ท่าที: หยุดยิง
stance.pursuetarget = ท่าที: ไล่ตามเป้าหมาย stance.pursuetarget = ท่าที: ไล่ตามเป้าหมาย
stance.patrol = ท่าที: ลาดตระเวน stance.patrol = ท่าที: ลาดตระเวน
stance.ram = ท่าที: พุ่งชน\n[lightgray]ขยับเป็นเส้นตรงโดยที่ไม่มีการตรวจสอบเส้นทาง stance.ram = ท่าที: พุ่งชน\n[lightgray]ขยับเป็นเส้นตรงโดยที่ไม่มีการตรวจสอบเส้นทาง
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = เปิดลิ้งค์ openlink = เปิดลิ้งค์
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = ท่าทียูนิต: หยุ
keybind.unit_stance_pursue_target.name = ท่าทียูนิต: ไล่ตามเป้าหมาย keybind.unit_stance_pursue_target.name = ท่าทียูนิต: ไล่ตามเป้าหมาย
keybind.unit_stance_patrol.name = ท่าทียูนิต: ลาดตระเวน keybind.unit_stance_patrol.name = ท่าทียูนิต: ลาดตระเวน
keybind.unit_stance_ram.name = ท่าทียูนิต: พุ่งชน keybind.unit_stance_ram.name = ท่าทียูนิต: พุ่งชน
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = คำสั่งยูนิต: ขยับ keybind.unit_command_move.name = คำสั่งยูนิต: ขยับ
keybind.unit_command_repair.name = คำสั่งยูนิต: ซ่อมแซม keybind.unit_command_repair.name = คำสั่งยูนิต: ซ่อมแซม
keybind.unit_command_rebuild.name = คำสั่งยูนิต: สร้างใหม่ keybind.unit_command_rebuild.name = คำสั่งยูนิต: สร้างใหม่
keybind.unit_command_assist.name = คำสั่งยูนิต: ช่วยเหลือผู้เล่น keybind.unit_command_assist.name = คำสั่งยูนิต: ช่วยเหลือผู้เล่น
keybind.unit_command_mine.name = คำสั่งยูนิต: ขุด keybind.unit_command_mine.name = คำสั่งยูนิต: ขุด
keybind.unit_command_boost.name = คำสั่งยูนิต: บูสต์
keybind.unit_command_load_units.name = คำสั่งยูนิต: โหลดยูนิต keybind.unit_command_load_units.name = คำสั่งยูนิต: โหลดยูนิต
keybind.unit_command_load_blocks.name = คำสั่งยูนิต: โหลดบล็อก keybind.unit_command_load_blocks.name = คำสั่งยูนิต: โหลดบล็อก
keybind.unit_command_unload_payload.name = คำสั่งยูนิต: วางสิ่งบรรทุก keybind.unit_command_unload_payload.name = คำสั่งยูนิต: วางสิ่งบรรทุก

View File

@@ -370,7 +370,6 @@ command.repair = Repair
command.rebuild = Rebuild command.rebuild = Rebuild
command.assist = Assist Player command.assist = Assist Player
command.move = Move command.move = Move
command.boost = Boost
command.enterPayload = Enter Payload Block command.enterPayload = Enter Payload Block
command.loadUnits = Load Units command.loadUnits = Load Units
command.loadBlocks = Load Blocks command.loadBlocks = Load Blocks
@@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire
stance.pursuetarget = Stance: Pursue Target stance.pursuetarget = Stance: Pursue Target
stance.patrol = Stance: Patrol Path stance.patrol = Stance: Patrol Path
stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Linki ac openlink = Linki ac
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_patrol.name = Unit Stance: Patrol
keybind.unit_stance_ram.name = Unit Stance: Ram keybind.unit_stance_ram.name = Unit Stance: Ram
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Tamir Et
command.rebuild = Yeniden İnşaa Et command.rebuild = Yeniden İnşaa Et
command.assist = Oyuncuya Yardım Et command.assist = Oyuncuya Yardım Et
command.move = Hareket Et command.move = Hareket Et
command.boost = Gazla
command.enterPayload = Kargo Bloğu Seç command.enterPayload = Kargo Bloğu Seç
command.loadUnits = Birim Yükle command.loadUnits = Birim Yükle
command.loadBlocks = Blok Yükle command.loadBlocks = Blok Yükle
@@ -382,6 +381,7 @@ stance.holdfire = Duruş: Hazır Ol
stance.pursuetarget = Duruş: Hedefi Takip Et stance.pursuetarget = Duruş: Hedefi Takip Et
stance.patrol = Duruş: Devriye Gez stance.patrol = Duruş: Devriye Gez
stance.ram = Duruş: Düz\n[lightgray]Düz bir ol halinde ilerle. stance.ram = Duruş: Düz\n[lightgray]Düz bir ol halinde ilerle.
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Bağlantıyı openlink = Bağlantıyı
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Birim Duruşu: Hazır Ol
keybind.unit_stance_pursue_target.name = Birim Duruşu: Takip Et keybind.unit_stance_pursue_target.name = Birim Duruşu: Takip Et
keybind.unit_stance_patrol.name = Birim Duruşu: Devriye Gez keybind.unit_stance_patrol.name = Birim Duruşu: Devriye Gez
keybind.unit_stance_ram.name = Birim Duruşu: VUR keybind.unit_stance_ram.name = Birim Duruşu: VUR
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Birim Komutu: Git keybind.unit_command_move.name = Birim Komutu: Git
keybind.unit_command_repair.name = Birim Komutu: Tamir Et keybind.unit_command_repair.name = Birim Komutu: Tamir Et
keybind.unit_command_rebuild.name = Birim Komutu: Yeniden İnşaa Et keybind.unit_command_rebuild.name = Birim Komutu: Yeniden İnşaa Et
keybind.unit_command_assist.name = Biirm Komutu: Yardım Et keybind.unit_command_assist.name = Biirm Komutu: Yardım Et
keybind.unit_command_mine.name = Birim Komutu: Kaz keybind.unit_command_mine.name = Birim Komutu: Kaz
keybind.unit_command_boost.name = Birim Komutu: Gazla
keybind.unit_command_load_units.name = Birim Komutu: Birim Kargola keybind.unit_command_load_units.name = Birim Komutu: Birim Kargola
keybind.unit_command_load_blocks.name = Birim Komutu: Blok Kargola keybind.unit_command_load_blocks.name = Birim Komutu: Blok Kargola
keybind.unit_command_unload_payload.name = Birim Komutu: Kargo Boşalt keybind.unit_command_unload_payload.name = Birim Komutu: Kargo Boşalt

View File

@@ -370,7 +370,6 @@ command.repair = Ремонтувати
command.rebuild = Відбудовувати command.rebuild = Відбудовувати
command.assist = Допомагати гравцеві command.assist = Допомагати гравцеві
command.move = Рухатися command.move = Рухатися
command.boost = Летіти
command.enterPayload = Увійти до вантажного блока command.enterPayload = Увійти до вантажного блока
command.loadUnits = Завантажити одиниці command.loadUnits = Завантажити одиниці
command.loadBlocks = Завантажити блоки command.loadBlocks = Завантажити блоки
@@ -382,6 +381,7 @@ stance.holdfire = Позиція: припинити вогонь
stance.pursuetarget = Позиція: переслідувати ціль stance.pursuetarget = Позиція: переслідувати ціль
stance.patrol = Позиція: шлях патрулювання stance.patrol = Позиція: шлях патрулювання
stance.ram = Позиція: на таран\n[lightgray]Рух по прямій лінії, без пошуку шляху stance.ram = Позиція: на таран\n[lightgray]Рух по прямій лінії, без пошуку шляху
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = Перейти за посиланням openlink = Перейти за посиланням
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Позиція одиниці: припин
keybind.unit_stance_pursue_target.name = Позиція одиниці: переслідувати ціль keybind.unit_stance_pursue_target.name = Позиція одиниці: переслідувати ціль
keybind.unit_stance_patrol.name = Позиція одиниці: патрулювати keybind.unit_stance_patrol.name = Позиція одиниці: патрулювати
keybind.unit_stance_ram.name = Позиція одиниці: на таран keybind.unit_stance_ram.name = Позиція одиниці: на таран
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_move.name = Unit Command: Move
keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_repair.name = Unit Command: Repair
keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_rebuild.name = Unit Command: Rebuild
keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_assist.name = Unit Command: Assist
keybind.unit_command_mine.name = Unit Command: Mine keybind.unit_command_mine.name = Unit Command: Mine
keybind.unit_command_boost.name = Unit Command: Boost
keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_units.name = Unit Command: Load Units
keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload

View File

@@ -370,7 +370,6 @@ command.repair = Sửa chữa
command.rebuild = Xây lại command.rebuild = Xây lại
command.assist = Hỗ trợ Người chơi command.assist = Hỗ trợ Người chơi
command.move = Di Chuyển command.move = Di Chuyển
command.boost = Tăng cường
command.enterPayload = Nhập Khối hàng vào Công trình command.enterPayload = Nhập Khối hàng vào Công trình
command.loadUnits = Nhận Đơn vị command.loadUnits = Nhận Đơn vị
command.loadBlocks = Nhận Khối công trình command.loadBlocks = Nhận Khối công trình
@@ -382,6 +381,7 @@ stance.holdfire = Thế Trận: Ngừng Bắn
stance.pursuetarget = Thế Trận: Bám Đuổi Mục Tiêu stance.pursuetarget = Thế Trận: Bám Đuổi Mục Tiêu
stance.patrol = Thế Trận: Đường Tuần Tra stance.patrol = Thế Trận: Đường Tuần Tra
stance.ram = Thế Trận: Tông Thẳng\n[lightgray]Đi theo đường thẳng, không tìm đường stance.ram = Thế Trận: Tông Thẳng\n[lightgray]Đi theo đường thẳng, không tìm đường
stance.boost = Boost
stance.mineauto = Tự Động Khai Khoáng stance.mineauto = Tự Động Khai Khoáng
stance.mine = Vật Phẩm Khai Khoáng: {0} stance.mine = Vật Phẩm Khai Khoáng: {0}
openlink = Mở liên kết openlink = Mở liên kết
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Thế Trận Đơn Vị: Ngừng Bắn
keybind.unit_stance_pursue_target.name = Thế Trận Đơn Vị: Bám Đuổi Mục Tiêu keybind.unit_stance_pursue_target.name = Thế Trận Đơn Vị: Bám Đuổi Mục Tiêu
keybind.unit_stance_patrol.name = Thế Trận Đơn Vị: Tuần Tra keybind.unit_stance_patrol.name = Thế Trận Đơn Vị: Tuần Tra
keybind.unit_stance_ram.name = Thế Trận Đơn Vị: Tông Thẳng keybind.unit_stance_ram.name = Thế Trận Đơn Vị: Tông Thẳng
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = Mệnh lệnh đơn vị: Di chuyển keybind.unit_command_move.name = Mệnh lệnh đơn vị: Di chuyển
keybind.unit_command_repair.name = Mệnh lệnh đơn vị: Sửa chữa keybind.unit_command_repair.name = Mệnh lệnh đơn vị: Sửa chữa
keybind.unit_command_rebuild.name = Mệnh lệnh đơn vị: Xây lại keybind.unit_command_rebuild.name = Mệnh lệnh đơn vị: Xây lại
keybind.unit_command_assist.name = Mệnh lệnh đơn vị: Hỗ trợ keybind.unit_command_assist.name = Mệnh lệnh đơn vị: Hỗ trợ
keybind.unit_command_mine.name = Mệnh lệnh đơn vị: Khai thác keybind.unit_command_mine.name = Mệnh lệnh đơn vị: Khai thác
keybind.unit_command_boost.name = Mệnh lệnh đơn vị: Tăng cường
keybind.unit_command_load_units.name = Mệnh lệnh đơn vị: Nhập đơn vị keybind.unit_command_load_units.name = Mệnh lệnh đơn vị: Nhập đơn vị
keybind.unit_command_load_blocks.name = Mệnh lệnh đơn vị: Nhập khối công trình keybind.unit_command_load_blocks.name = Mệnh lệnh đơn vị: Nhập khối công trình
keybind.unit_command_unload_payload.name = Mệnh lệnh đơn vị: Dỡ khối hàng keybind.unit_command_unload_payload.name = Mệnh lệnh đơn vị: Dỡ khối hàng

View File

@@ -370,7 +370,6 @@ command.repair = 维修
command.rebuild = 重建 command.rebuild = 重建
command.assist = 协助建造 command.assist = 协助建造
command.move = 移动 command.move = 移动
command.boost = 助推
command.enterPayload = 进入载荷建筑 command.enterPayload = 进入载荷建筑
command.loadUnits = 拾取单位 command.loadUnits = 拾取单位
command.loadBlocks = 拾取建筑 command.loadBlocks = 拾取建筑
@@ -382,6 +381,7 @@ stance.holdfire = 停火\n[lightgray]暂停自动攻击
stance.pursuetarget = 追击\n[lightgray]跟踪敌人并自动攻击 stance.pursuetarget = 追击\n[lightgray]跟踪敌人并自动攻击
stance.patrol = 巡逻\n[lightgray]根据路径点循环移动 stance.patrol = 巡逻\n[lightgray]根据路径点循环移动
stance.ram = 突进\n[lightgray]径直移动,不进行寻路 stance.ram = 突进\n[lightgray]径直移动,不进行寻路
stance.boost = Boost
stance.mineauto = 自动采矿 stance.mineauto = 自动采矿
stance.mine = 采矿类型:{0} stance.mine = 采矿类型:{0}
openlink = 打开链接 openlink = 打开链接
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = 姿态:停火
keybind.unit_stance_pursue_target.name = 姿态:追击 keybind.unit_stance_pursue_target.name = 姿态:追击
keybind.unit_stance_patrol.name = 姿态:巡逻 keybind.unit_stance_patrol.name = 姿态:巡逻
keybind.unit_stance_ram.name = 姿态:突进 keybind.unit_stance_ram.name = 姿态:突进
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = 单位命令:移动 keybind.unit_command_move.name = 单位命令:移动
keybind.unit_command_repair.name = 单位命令:修复 keybind.unit_command_repair.name = 单位命令:修复
keybind.unit_command_rebuild.name = 单位命令:重建 keybind.unit_command_rebuild.name = 单位命令:重建
keybind.unit_command_assist.name = 单位命令:协助建造 keybind.unit_command_assist.name = 单位命令:协助建造
keybind.unit_command_mine.name = 单位命令:采矿 keybind.unit_command_mine.name = 单位命令:采矿
keybind.unit_command_boost.name = 单位命令:助推
keybind.unit_command_load_units.name = 单位命令:拾取单位 keybind.unit_command_load_units.name = 单位命令:拾取单位
keybind.unit_command_load_blocks.name = 单位命令:拾取建筑 keybind.unit_command_load_blocks.name = 单位命令:拾取建筑
keybind.unit_command_unload_payload.name = 单位命令:卸载载荷 keybind.unit_command_unload_payload.name = 单位命令:卸载载荷

View File

@@ -370,7 +370,6 @@ command.repair = 修復
command.rebuild = 重建 command.rebuild = 重建
command.assist = 協助玩家 command.assist = 協助玩家
command.move = 移動 command.move = 移動
command.boost = 推進
command.enterPayload = 進入負荷方塊 command.enterPayload = 進入負荷方塊
command.loadUnits = 拾取單位 command.loadUnits = 拾取單位
command.loadBlocks = 拾取方塊 command.loadBlocks = 拾取方塊
@@ -382,6 +381,7 @@ stance.holdfire = 狀態: 停火
stance.pursuetarget = 狀態:追逐目標 stance.pursuetarget = 狀態:追逐目標
stance.patrol = 狀態:路徑巡邏 stance.patrol = 狀態:路徑巡邏
stance.ram = 狀態:衝鋒\n[lightgray]直線移動,不進行尋路。 stance.ram = 狀態:衝鋒\n[lightgray]直線移動,不進行尋路。
stance.boost = Boost
stance.mineauto = Automatic Mining stance.mineauto = Automatic Mining
stance.mine = Mine Item: {0} stance.mine = Mine Item: {0}
openlink = 開啟連結 openlink = 開啟連結
@@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = 單位狀態:停火
keybind.unit_stance_pursue_target.name = 單位狀態:追逐目標 keybind.unit_stance_pursue_target.name = 單位狀態:追逐目標
keybind.unit_stance_patrol.name = 單位狀態:巡邏 keybind.unit_stance_patrol.name = 單位狀態:巡邏
keybind.unit_stance_ram.name = 單位狀態:冲鋒 keybind.unit_stance_ram.name = 單位狀態:冲鋒
keybind.unit_stance_boost.name = Unit Stance: Boost
keybind.unit_command_move.name = 單位指令:移動 keybind.unit_command_move.name = 單位指令:移動
keybind.unit_command_repair.name = 單位指令:修理 keybind.unit_command_repair.name = 單位指令:修理
keybind.unit_command_rebuild.name = 單位指令:重建 keybind.unit_command_rebuild.name = 單位指令:重建
keybind.unit_command_assist.name = 單位指令:協助 keybind.unit_command_assist.name = 單位指令:協助
keybind.unit_command_mine.name = 單位指令:挖礦 keybind.unit_command_mine.name = 單位指令:挖礦
keybind.unit_command_boost.name = 單位指令:推進
keybind.unit_command_load_units.name = 單位指令:裝載單位 keybind.unit_command_load_units.name = 單位指令:裝載單位
keybind.unit_command_load_blocks.name = 單位指令:裝載方塊 keybind.unit_command_load_blocks.name = 單位指令:裝載方塊
keybind.unit_command_unload_payload.name = Unit Command: Unload Payload keybind.unit_command_unload_payload.name = Unit Command: Unload Payload