Misc balance / Fixed unobtainable achievement

This commit is contained in:
Anuken
2022-10-25 21:54:28 -04:00
parent ac32b0a1e0
commit ac44ef5b96
7 changed files with 20 additions and 9 deletions

View File

@@ -4296,7 +4296,7 @@ public class Blocks{
pierceCap = 2;
fragOnHit = false;
speed = 5f;
damage = 170f;
damage = 180f;
lifetime = 80f;
width = height = 16f;
backColor = Pal.surge;
@@ -4398,10 +4398,10 @@ public class Blocks{
lustre = new ContinuousTurret("lustre"){{
requirements(Category.turret, with(Items.silicon, 250, Items.graphite, 200, Items.oxide, 50, Items.carbide, 90));
range = 130f;
range = 140f;
shootType = new PointLaserBulletType(){{
damage = 180f;
damage = 190f;
buildingDamageMultiplier = 0.3f;
hitColor = Color.valueOf("fda981");
}};

View File

@@ -2509,7 +2509,7 @@ public class UnitTypes{
weapons.add(new Weapon("locus-weapon"){{
shootSound = Sounds.bolt;
layerOffset = 0.0001f;
reload = 12f;
reload = 14f;
shootY = 10f;
recoil = 1f;
rotate = true;
@@ -2587,7 +2587,7 @@ public class UnitTypes{
weapons.add(new Weapon("precept-weapon"){{
shootSound = Sounds.dullExplosion;
layerOffset = 0.0001f;
reload = 85f;
reload = 80f;
shootY = 16f;
recoil = 3f;
rotate = true;
@@ -2598,7 +2598,7 @@ public class UnitTypes{
y = -1f;
heatColor = Color.valueOf("f9350f");
cooldownTime = 30f;
bullet = new BasicBulletType(7f, 110){{
bullet = new BasicBulletType(7f, 120){{
sprite = "missile-large";
width = 7.5f;
height = 13f;
@@ -3527,7 +3527,7 @@ public class UnitTypes{
shadowElevation = 0.1f;
drag = 0.07f;
speed = 2f;
speed = 1.8f;
rotateSpeed = 5f;
accel = 0.09f;