Many misc sector fixes
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@@ -44,7 +44,7 @@ public class SectorPresets{
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taintedWoods = new SectorPreset("taintedWoods", serpulo, 221){{
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captureWave = 32;
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difficulty = 4;
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difficulty = 5;
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}};
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craters = new SectorPreset("craters", serpulo, 18){{
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@@ -139,7 +139,7 @@ public class SerpuloTechTree{
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});
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});
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node(plastaniumCompressor, Seq.with(new SectorComplete(windsweptIslands)), () -> {
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node(plastaniumCompressor, Seq.with(new SectorComplete(windsweptIslands), new OnSector(tarFields)), () -> {
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node(phaseWeaver, Seq.with(new SectorComplete(tarFields)), () -> {
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});
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@@ -61,12 +61,12 @@ public class StatusEffects{
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color = Pal.lightishGray;
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speedMultiplier = 0.4f;
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init(() -> opposite(fast));
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init(() -> opposite(fast));
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}};
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fast = new StatusEffect("fast"){{
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color = Pal.boostTo;
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speedMultiplier = 1.6f;
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color = Pal.boostTo;
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speedMultiplier = 1.6f;
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init(() -> opposite(slow));
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}};
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@@ -89,7 +89,7 @@ public class StatusEffects{
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opposite(burning, melting);
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});
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}};
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muddy = new StatusEffect("muddy"){{
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color = Color.valueOf("46382a");
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speedMultiplier = 0.94f;
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