Core player shield / Bundles updated
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@@ -26,6 +26,7 @@ public enum GameMode{
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public boolean infiniteResources, disableWaveTimer, disableWaves, hidden, autoSpawn, isPvp;
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public float enemyCoreBuildRadius = 400f;
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public float enemyCoreShieldRadius = 140f;
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public float respawnTime = 60 * 4;
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public String description(){
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