Added basic turret blob structures
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@@ -7,7 +7,7 @@ import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.blocks.defense.*;
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public class DefenseBlocks extends BlockList implements ContentList{
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public static Block copperWall, copperWallLarge, compositeWall, compositeWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge, deflectorwall, deflectorwalllarge,
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public static Block copperWall, copperWallLarge, compositeWall, compositeWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
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phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mendProjector;
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@Override
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@@ -41,15 +41,6 @@ public class DefenseBlocks extends BlockList implements ContentList{
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size = 2;
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}};
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deflectorwall = new DeflectorWall("deflector-wall"){{
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health = 150 * wallHealthMultiplier;
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}};
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deflectorwalllarge = new DeflectorWall("deflector-wall-large"){{
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health = 150 * 4 * wallHealthMultiplier;
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size = 2;
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}};
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phaseWall = new DeflectorWall("phase-wall"){{
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health = 150 * wallHealthMultiplier;
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}};
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