Fixed player dupes, new breaking system, multiplayer block edits
This commit is contained in:
@@ -12,7 +12,7 @@ import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.blocks.*;
|
||||
|
||||
public class Blocks extends BlockList implements ContentList{
|
||||
public static Block air, spawn, blockpart, build1, build2, build3, build4, build5, build6, defaultFloor, space, metalfloor, deepwater, water, lava, oil, stone, blackstone, iron, lead, coal, titanium, thorium, dirt, sand, ice, snow, grass, sandblock, snowblock, stoneblock, blackstoneblock, grassblock, mossblock, shrub, rock, icerock, blackrock, dirtblock;
|
||||
public static Block air, spawn, blockpart, defaultFloor, space, metalfloor, deepwater, water, lava, oil, stone, blackstone, iron, lead, coal, titanium, thorium, dirt, sand, ice, snow, grass, sandblock, snowblock, stoneblock, blackstoneblock, grassblock, mossblock, shrub, rock, icerock, blackrock, dirtblock;
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
@@ -23,17 +23,10 @@ public class Blocks extends BlockList implements ContentList{
|
||||
|
||||
blockpart = new BlockPart();
|
||||
|
||||
build1 = new BuildBlock("build1");
|
||||
|
||||
build2 = new BuildBlock("build2");
|
||||
|
||||
build3 = new BuildBlock("build3");
|
||||
|
||||
build4 = new BuildBlock("build4");
|
||||
|
||||
build5 = new BuildBlock("build5");
|
||||
|
||||
build6 = new BuildBlock("build6");
|
||||
for(int i = 1; i <= 6; i ++){
|
||||
new BuildBlock("build" + i);
|
||||
new BreakBlock("break" + i);
|
||||
}
|
||||
|
||||
defaultFloor = new Floor("defaultfloor");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user