Removed pointless playerTargetFlags field

This commit is contained in:
Anuken
2022-02-20 10:21:25 -05:00
parent 5fa28e6090
commit acb84a6114
4 changed files with 1 additions and 9 deletions
@@ -965,8 +965,6 @@ public class UnitTypes{
health = 70;
engineOffset = 5.75f;
targetAir = false;
//as default AI, flares are not very useful in core rushes, they attack nothing in the way
playerTargetFlags = new BlockFlag[]{null};
targetFlags = new BlockFlag[]{BlockFlag.generator, null};
hitSize = 7;
itemCapacity = 15;
@@ -1000,8 +998,6 @@ public class UnitTypes{
range = 140f;
faceTarget = false;
armor = 3f;
//do not rush core, attack closest
playerTargetFlags = new BlockFlag[]{null};
targetFlags = new BlockFlag[]{BlockFlag.factory, null};
circleTarget = true;
ammoType = new ItemAmmoType(Items.graphite);