Added rule for editing world processors in-game

This commit is contained in:
Anuken
2024-08-30 12:40:47 -04:00
parent 27603165ab
commit acbd8bb190
9 changed files with 14 additions and 8 deletions

View File

@@ -230,6 +230,7 @@ public class CustomRulesDialog extends BaseDialog{
number("@rules.dropzoneradius", false, f -> rules.dropZoneRadius = f * tilesize, () -> rules.dropZoneRadius / tilesize, () -> rules.waves);
category("resourcesbuilding");
check("@rules.alloweditworldprocessors", b -> rules.allowEditWorldProcessors = b, () -> rules.allowEditWorldProcessors);
check("@rules.infiniteresources", b -> rules.infiniteResources = b, () -> rules.infiniteResources);
check("@rules.onlydepositcore", b -> rules.onlyDepositCore = b, () -> rules.onlyDepositCore);
check("@rules.derelictrepair", b -> rules.derelictRepair = b, () -> rules.derelictRepair);