Added rule for editing world processors in-game
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@@ -10,6 +10,7 @@ public class BuildVisibility{
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shown = new BuildVisibility(() -> true),
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debugOnly = new BuildVisibility(() -> false),
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editorOnly = new BuildVisibility(() -> Vars.state.rules.editor),
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worldProcessorOnly = new BuildVisibility(() -> Vars.state.rules.editor || Vars.state.rules.allowEditWorldProcessors),
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sandboxOnly = new BuildVisibility(() -> Vars.state == null || Vars.state.rules.infiniteResources),
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campaignOnly = new BuildVisibility(() -> Vars.state == null || Vars.state.isCampaign()),
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lightingOnly = new BuildVisibility(() -> Vars.state == null || Vars.state.rules.lighting || Vars.state.isCampaign()),
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