Autogeneration of some IO code

This commit is contained in:
Anuken
2020-02-13 13:30:30 -05:00
parent 47f075133f
commit ad248e2e20
40 changed files with 163 additions and 74 deletions

View File

@@ -4,10 +4,9 @@ import arc.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.struct.Queue;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
@@ -27,10 +26,10 @@ import static mindustry.Vars.*;
abstract class BuilderComp implements Unitc{
static final Vec2[] tmptr = new Vec2[]{new Vec2(), new Vec2(), new Vec2(), new Vec2()};
transient float x, y, rotation;
@Import float x, y, rotation;
Queue<BuildRequest> requests = new Queue<>();
float buildSpeed = 1f;
transient float buildSpeed = 1f;
//boolean building;
void updateBuilding(){